Hello,
I have weird problem which prevents me from working with my scenery. The problem concerns the ground poly, quite a large airport. I have textured an area with concrete and asphalt. In 3ds max I set everything up as needed and then exported the .GLTF file. Everything was fine in it as well. Unfortunately, when I made a package with fspackagetool in the BGL file, which was created by this script, my GP mapping in a few places is strange. I am attaching some screenshots. On one GLTF file and on the other an open BGL file. Does anyone know the solution? Any advice?
Kind Regards
I have weird problem which prevents me from working with my scenery. The problem concerns the ground poly, quite a large airport. I have textured an area with concrete and asphalt. In 3ds max I set everything up as needed and then exported the .GLTF file. Everything was fine in it as well. Unfortunately, when I made a package with fspackagetool in the BGL file, which was created by this script, my GP mapping in a few places is strange. I am attaching some screenshots. On one GLTF file and on the other an open BGL file. Does anyone know the solution? Any advice?
Kind Regards


