• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by LitterBug

  1. L

    Whisplacer

    :)Thanks for your input. I finally got the box to show up in FSX. On another note, I really like WhisPlacer. It makes scenery design a lot easier. Thanks alot Litterbug
  2. L

    Whisplacer

    I did everything you told me to do and I still can't see the box in FSX. Is there something that I'm doing wrong when I export the box object from Gmax? It is just a simple green box object. Are there any other options that I should select when exporting to the MDL Format? Its...
  3. L

    Whisplacer

    OK. But I have another question. How do I take a simple box object from gmax and make it show up in FSX? After a long struggle with getting gmax and FSX SDK working together, I have exported a simple box object from gmax to the MDL format. There are no Textures or Skins on the box object...
  4. L

    Whisplacer

    I have exported a .mdl file from Gmax and added it to the Current Scenery Section in WhisPlacer. How do I make a thumbnail for the .mdl file so it shows up in WhisPlacer and in FSX? Are there any special options on the mdl export that I need to set? Any help would be greatly appreciated...
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