• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by lmoelleb

  1. lmoelleb

    Add-on.xml samples

    I would like to extend EditVoicepack so it can detect missing callsigns etc in addons using the P3D v4 add-on.xml file. I have of course been reading over the SDK documentation, and I believe I can work based on the documentation - and some samples I create myself. But in case I misread...
  2. lmoelleb

    P3D v4 - different encodings & configuration file list

    A bit late, I know - but now I am here I'll try to clarify a few things. No, it is not the same. Unicode is basically just a list that assigns a numerical value to a character. Unlike other such "code pages" Unicode attempts to address all languages (including things like Runes etc). UTF-8 is...
  3. lmoelleb

    Windows 8.1 crashes FSX....and other woes?

    It's a prerelease version. Problems are expected. Specifically with software like anti-virus as these programs hooks deeper into the OS than most programs do. Just wait for the release.
  4. lmoelleb

    Phone?

    Ehh.. Nokia or Windows? So what are people with a Nokia Lumia 800 supposed to vote (hopefully the vlue one will be out soon so I have to change my vote) :)
  5. lmoelleb

    FSXA ATC ignoring tower name

    Try http://www.editvoicepack.com check out the tutorial - it's for a callsign, but airport names work the same way, except they are created in the airport/icao node. You can also find tutorials on YouTube - just search for editvoicepack. Notice I have nothing to do with the tutorials on...
  6. lmoelleb

    EditVoicePack Question

    Answered on the EditVoicepack forum where you asked the same question: http://www.fsonline.dk/forum/viewtopic.php?t=1175
  7. lmoelleb

    EditVoicePack Question

    No, EvpX does not work in FS2004. The .NET framework is available here (this fancy google thing finds it if you search for ".net framework 1.1"): http://www.microsoft.com/downloads/en/details.aspx?FamilyId=262D25E3-F589-4842-8157-034D1E7CF3A3&displaylang=en Notice Win7 is not on the...
  8. lmoelleb

    Voice file for FSX atc

    Personally I do not believe you can read an "attitude" correctly out of forums posts, specifically not when people who are posting are not using their native language. I did not intent to show any "attitude", but - it's my second language, so it could easily happen. I also read your reply as...
  9. lmoelleb

    Voice file for FSX atc

    Some airlines are hard to do correctly with EditVoicepack, some are easy. It all comes down to the sounds avaiable in the default FSX voicepack. Why not release an update? Time. Features take time to implement, there are more projects I want to do than I could possible have time for, so all...
  10. lmoelleb

    Voice file for FSX atc

    Your own voice saying a single word in the senteces generated with the 10 voices included in EditVoicepack would sound absolutely horrible. If you are not happy with WinAir, then create your own version: http://www.fsonline.dk/en/index.php?title=Creating_modifications_with_EditVoicepack_X
  11. lmoelleb

    When is a scenery project ready for release

    Software development in generral have hat to deal with this question for a lot longer than FS addons (not to mention there can generally be quite a bit more at stake moneywise), and the general answer is actually quite simple: Release early, release often. The trick is to keep a working...
  12. lmoelleb

    Where 's fsx.cfg ?

    After a bit of googling I think the Win32 call is actually named SHGetSpecialFolderLocation, not just GetSpecialFolder. If you do not have to support XP anymore (unrealistic, but one can dream) you should use SHGetKnownFolderIDList instead. Notice this is THE way to get these folders (and...
  13. lmoelleb

    Where 's fsx.cfg ?

    This is C# - I can't remember the Win32 call, but it's probably something with GetSpecialFolders. string path = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); string fsxCfgPath = Path.Combine(path, @"Microsoft\FSX\FSX.CFG");
  14. lmoelleb

    FSX FS related custom actions for Wix based installer?

    Before I spend a lot of time writing custom MSI actions for my Wix based scenery installer I just wanted to ask if anyone is aware of some existing custom actions I could use? For now I need something like: Adding to scenery.cfg (found this but no managed code...
  15. lmoelleb

    Mission Building with Windows 7

    As I said Thorsten, you do unfortunately not have the required knowledge to realize what you are doing, so I am not surprised you just dismiss this. When someone does not even realize how insane stupid it is to run an application as IE (and all it's plugins) with full admin rights the knowledge...
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