• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Robert John

  1. R

    Castle ten Berghe

    This is a model of Castle Ten Berghe I created for CFS2, It can be converted to another simulator. It has 8 textures, 6 are 2048, 1 is 512 and the other is 256. The model has levels of detail. It has no night textures.
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    st salvator cathedral bruges

    Hi everyone, I created this object for CFS2. It can be covered for another Sim if anyone is interested as freeware. The model has 4 levels of detail and 4 texture sheets. The Texture size are 1024. It has no night lighting.
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    Basic Gmax Resources

    I came across this Max Script 3pt align. It works in GMAX. Thought I'll post it here you may find it handy. Follow the link
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    Modelonverterx obj mtl files

    Hi Can someone help me understand and how to export an .obj file with textures using relative paths. It there a way to export an .obj file with textures using relative paths? Every time I export an .obj file, texture file paths shown in the related .mtl file are always absolute path. I can...
  5. R

    FSX GE View: Google Earth viewer for FSX thru P3D v3

    Your reply That sounds like a mechanical issue with your joystick. Bob I have the same type of problem, I am using GE VIEW 2, tried another controller, same problem, view automatically switches to rear and front constantly. Robert John
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    dwg import

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    no personal use? !!!!

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    Variable

    Hi, I develop for cfs2 and would like to know how to add day and night variable to a gmax model as the night textures do not work in this sim like the newer sims. it will only recognise the loadbitmap command. any help please. Robert John.
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    Using gmax & mcx together

    tgibson, Thanks for the tip, works a lot better, will still use both but not as often. Robert John
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    Using gmax & mcx together

    I have just started to use mcx and gmax opened together to line up detailed textures on the model because the textures displayed in gmax are not clear enough for fine detail. What a wonderful tool to use. Also using it to check models for other games\simulators. Robert John.
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    3d turntable

    Thankyou arno. Robert John.
  12. R

    3d turntable

    Thanks toprob for being so helpful. Robert John.
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    3d turntable

    Hi arno, Just an idea, I would like to upload my gmax models to turbosquid and would like to know if it is possible to have a turntable feature built into modelconverterx as the programs that do this seems to be far too expensive for myself and maybe for others. Thanking you in advance...
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    clean up

    Hi Arno using the modelcoverterx to view the models I have created in gmax so I can see the textures very clear I get this message "Cleanup: Did remove triangle with zero area" Can you explaine what happens with the model, and would it be better to save model as 3d and compile it again...
  15. R

    Pan in MCX

    Thanks Arno. Robet John.
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