• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by seattledec

  1. S

    Sceneproc Multiple Simobject Random Placement

    Wow; that is fast ! thank you
  2. S

    Sceneproc Multiple Simobject Random Placement

    Hi Arno; In sceneproc we can place multiple objects at random by adding more than one guid. What about the same but for simobjects? This code below will add one simobject on the type-testpoint the mysimobject will be placed on all points with the attribute type=testpoint...
  3. S

    Mcx and Mixamo animation

    Hi Arno; is quite strange; as Mcx work with all other kind of rigged / animated objects; this is the only instance I come across. Having said all that; the first model I have converted; from Mixamo; I did use Mcx; and after push and pull; it did worked; I have to try to reproduce the steps and...
  4. S

    MSFS20 I can't mask satellite imagery 'ghosts' in one area

    You might try using the 'fake water' material; and than cover up again with a water polygon. It is a last resort; do not have water waves effects but it is ok to cover defects such as in this case. Draw a polygon over the ghost artifacts; on the material editor type 'water' scroll down the low...
  5. S

    Mcx and Mixamo animation

    Yes; if you save the gltf after download the mixamo fbx and converter with fbx2gltf; load the gltf into mcx and save it; sdk hang at the point it compile the gltf part; it just hang; no error showed.
  6. S

    Mcx and Mixamo animation

    Good day Arno; I run some tests with the latest mcx release; using mixamo animated characters; they fine if not loaded into mcx and saved again. What happen if they are loaded into mcx even without any modification; saved; the compiler hang at the point it compile the gltf part; and there it...
  7. S

    SketchUp Graphics PM Here

    Hello Cassidy; I am talking about X-Plane; simulator from Laminar Research. https://www.x-plane.com/ Now; we can try our luck; you never know. Let's be short an clear. One tool that do not exist for X-Plane is a tool to build a file format to make its autogen; called Facade. Here is the...
  8. S

    MCX point of origin

    Confirmed; is working. Thanks !
  9. S

    MCX point of origin

    Good day Arno; Take as example 2 cubes with z elevation; in blender the origin point is set to the 'origin to geometry' this will set the origin point to the new cube position. When such a cube is loaded and saved as gltf in mcx the origin point is reversed to 0.0.0; in short the 'origin to...
  10. S

    How can i modify a exirting Airport with WED

    This is how is done: pay attention to the Importing an airport from the Gateway into WED https://developer.x-plane.com/article/airport-scenery-gateway/ you basically pull it from the gateway; the airport will be installed into your custom scenery folder and than you can do what you need to do...
  11. S

    How can i modify a exirting Airport with WED

    Wed always display every single folder you have inside the custom scenery folder; even if empty. My bet is that this airport is not inside the custom scenery folder; maybe inside a folder. Check your airport you want to change installation; it must be right in the custom scenery folder.
  12. S

    Custom Aerial Images - CGL or BGL scenery

    personally between 3 and 5 gb
  13. S

    Custom Aerial Images - CGL or BGL scenery

    Stick to pc addons; xbox is a pain in the .............. and you might only distribute via ms jungle place .
  14. S

    MSFS20 create scenery with custom aerial images WITHOUT SDK or WITH a standalone tool

    If so they can keep their simulator on the shelf as many will not buy it.
  15. S

    MSFS Route Editor

    Very usefull tool; well done.
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