• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Simu67

  1. S

    MSFS20 Global AI Ship Traffic FSX, P3D and MSFS2020

    Hi, I've installed 200 Ai ships for P3D V5 (HF1). I see that some of the boats have wave effects and some not. Didn't have this with v4. My content error file shows this : (and these files are in the effects folder) [error.364] error=Failed to load visual effect "fx_wake_haa_atrotos"...
  2. S

    Pole proximity

    Hi, I know that actually, there is no way to edit NZSP (New Zeeland South Pole) with ADE Pole). Could this be changed in the future ? Best regards Simu67
  3. S

    Exclusion problem

    It works ! Thank you Guys for your help ! Meshman, I did an exclude specific and redraw another grass polygon, It's OK. thank you Georges, you help is very precious too. I'll go to invest some time in Tmf. Best Regards Simu67
  4. S

    Exclusion problem

    Hi, I'm not able to eliminate the base background exclusion zone from the airport I'm editing. The autogen exclusion is too wide, and I have made landclass polygons to partially recover this zone. I can see my polys, the texture on the ground recovers the original background poly, but the...
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    Fuel Triggers

    Solved Hi, Thank you for your help, it was not highligted, so i can add fuel triggers. My vehicle tracks were passing accross taxi paths without nodes. Everything works fine ! I love ADE ! Simu67
  6. S

    Fuel Triggers

    1.37 and fuel trigger Hi, It seems that when I right click on a fuel parking, I havent add-> fuel trigger option ? In my last release, I have a fuel and a vehicle parking. But when I press Shift+F, I got message "Fuel truck right", not the normal message ending with ".. you are number...
  7. S

    ADE Startup prob

    Solved Thank you, it works !!! Best regards Simu67
  8. S

    ADE Startup prob

    Hi, Here is my problem : When I start ADE 1.37, I get such a message Box : La référence d'objet n'est pas définie à une instance d'un objet. à ScruffyDuck.AirportDesignEditor.MainForm.processKeyPress(Keys keyData) à...
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