• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by The Bronx

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    MSFS20 Taxiway Lights

    Taxiway lights added as taxiway edge lighting do not light up at night, so turn them all off. Select a TaxiwayPath, right click and select all taxiway paths. In the Properties Editor, uncheck left edge lighted and right edge lighted check boxes. Use LightRow. Go to the Objects panel and in...
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    FSXA Creating a custom rotating airport beacon

    Follow-up to previous reply. I have made a box that does not rotate in the day, but does rotate during dawn, dusk, and night. The previously posted procedure will is good but has 2 errors. Step 7. Running makeMDL. On the "Main" tab, Model Type: must be SceneryFS9. If Model Type is Aircraft...
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    FSXA Creating a custom rotating airport beacon

    I have been working on the same problem for the last 3 weeks. I am using Blender for the modeling. My research shows that FSX will not let us control when the beacon is rotating. That means using the FS2004 sdk to make an FS9 model. Here is the process that I am trying. 1. Download the FS2004...
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    Blender2fsx Attach Effect Error - crash tree calculation failed

    After a lot of trial and error, here is information on using the blender2fsx attach tool. Two things are required to avoid the Crash Tree error, and to get a working .MDL file out of the exporter. 1. A second object must be in the scene. The exporter calls XtoMDL and that program will give the...
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    Blender2fsx Attach Effect Error - crash tree calculation failed

    I have tried an older version of blender2fsx and I got the same results (crash tree calculation failed error). The version I used this time: // Direct3D .x file translation of context.scene // Generated by Blender 2.75, Blender2FSX Version 0.7.03 // 2015-08-26 20:06:49 I'll do more...
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    Blender2fsx Attach Effect Error - crash tree calculation failed

    Thanks for the help. I'll try out an older version and do some other troubleshooting to see if I narrow down the problem area.
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    Blender2fsx Attach Effect Error - crash tree calculation failed

    Hello krispy1001 Thanks for your speedy reply. I have watched many of your videos. They are much appreciated. Although I am working on scenery, I have been able to extract the workflow I use from your videos. I am trying to use Blender, blender2fsx, and GIMP to do all that I can. The only...
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    Blender2fsx Attach Effect Error - crash tree calculation failed

    I have been using blender2fsx for a while, but this is my first attempt to attach and effect to my scene. The blender2fsx toolset is installed and will export blender objects to MDL files. I attempted to attach an obstruction light to the top of an airport control tower. When I do the...
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