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Recent content by toktiny

  1. T

    AI Traffic Landing Speed

    Many thanks for your reply. I have tried out both of your suggestions regarding the slowing down of the plane on landing and I will explain to you my results. I set up dummy landings at 10 minute intervals between two airports so that I could measure on a standard runway what if any my...
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    AI Traffic Landing Speed

    Hi there, With the help of FSX Planner I have just completed placing an airport on an Aircraft Carrier and all of the functions are working perfectly except one. I can land and take off with an F-16 and all of the parking and taxi arrangments are fine. The AI Traffic leave there Parking...
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    Problem with ADE V.1.20 and 1.22

    Hi there, Ihave loaded up V1.20 and when I run it first time and the settings box starts up I get a message saying :"EXTERNAL COMPONENT HAS THROWN AN EXCEPPTION" and the setting box will not continue. It then produces the interface up on the screen in full display but will not carry out any...
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    Re. Car Park

    Hi TonyM, Many thanks for your reply. I am afraid that there is no prog. in Flightsim of that name, however , I found a program named "db_prklt.zip" which may be the one you were talking about. Again thanks, TokTiny
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    Re. Car Park

    Re.Car Park Hi John, downloaded what you suggested and it makes it very easy to select terminals rather than having to sort out all the default objects. Many thanks TokTiny
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    Re. Car Park

    Re.Car Park Many thanks for your sugestion. For anyone interested I have found out that any library objects from the Lago FSE Enhancer are not compatable with FSX and can not be tailered in any way as the source files were never made available. TokTiny
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    Re. Car Park

    Re: Car Park Yes I am afraid that I found the same with trying to make up a realistic car park on concrete slab with various cars and trucks. It was far too hungry on frame rates. I have eventually found the library object that I was trying to find in my first post. I am afraid that it was...
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    Re. Car Park

    Re: Car Park Thanks Jim for going to the trouble. Toni
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    Re. Car Park

    Re:Car Park Thanks for your reply Jim I have tried out your GUID's and can see the way that you provided yourself with car parks ,I presume that you placed some cars on the platforms when you submerged them. The GUID that I am trying to locate consists of a fairly large flat "asphalt"...
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    Re. Car Park

    Re: Car Park Hi Frank Many thanks for your reply and suggestion for a car park, however ,it was not a multi story car park that I was looking for as I come from the backwoods and any of the airports in proximity would only have what I suppose now would be called the old fashioned standard...
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    Re. Car Park

    Re:Car Park Has no one ever put a car park into their airport with FSX Planner ?? Help appreciated.
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    Re. Car Park

    Hi there, I am trying to put a car park into an airport in FSX and can not find any object GUID that resembles same. In FS9 as far as I can remember there was a variety of car parks available. Does anyone know if these are still available in FSX and if so where. I have searched RWY12 and can...
  13. T

    R23 hang decompiling airports

    Delighted to see I was not the only one fel into this trap !! Toni
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    Re.r23

    Russell you have put your finger on it. I was using the desktop icon which I set up for R22 for FSX Planner.jar .I did not anticipate that the start up for R23 was any different. Now by using FSX Planner.exe as you say gives it the 256 MB Max which in turn is now plenty of memory for the Big...
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    Re.r23

    Sorry missed out on one of your questions. It is freezing on decompiling. Regards Toni
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