• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. H

    AIFP starting and then spins its wheels

    check the .ini if it tries to get updates of a dead link...
  2. H

    FS2004 Identifying specific ground textures

    You are right, I am sorry, I could not help.
  3. H

    FS2004 Identifying specific ground textures

    So it is a bad example, but it works at other "non-photo" areas too
  4. H

    FS2004 Identifying specific ground textures

    Here is an example, if you move the mouse pointer slowly over LWMViewer main window, you get in the F2-window thr name of the bmp https://postimg.cc/LYMMpMjJ LWMViewer and FS9 must be connected of course. Guenther
  5. H

    FS2004 Identifying specific ground textures

    Did you ever try LWMViewer 2.0? Guenther
  6. H

    AIFP 3.5 and WIN 11

    Sorry, I did not realise it is FSX. In FS9 the install path would be criticsl (never Programs\Microsoft\Games ....) dont know if thats true for FSX too
  7. H

    AIFP 3.5 and WIN 11

    Have a look: https://www.fsdeveloper.com/forum/threads/fighting-error-message.457578/post-917760
  8. H

    FS2004 Model Shadow wrong

    I got a new DAE model without underwater part, it works fine. As FS2004 has no submarines all is fine now. :D Thanks again
  9. H

    FS2004 Model Shadow wrong

    perhaps I get an "over water dae" from the Blender artist or I have to study Sketchup a little more how to work with section planes. I am sure there is always a workaround. Thanks a lot for your advices, I will report
  10. H

    FS2004 Model Shadow wrong

    Sorry I have no idea how to make the under water part Opacity 99%. With MCX?
  11. H

    FS2004 Model Shadow wrong

    Hi Hiroshi, the ship is created by Blender and imported to MCX, modified and exported to FS2004 aircraft model. Then I created an AI Ship using this model. Perhaps it is easier to cut all of the underwater part. Great, the Master of AI Ships answered, thanks a lot
  12. H

    FS2004 Model Shadow wrong

    Hi Arno, I created a FS2004 aircraft mdl for AI Ship traffic and got a problem with the aircraft shadow. The invisible underwater ship creates an unwanted shadow.
  13. H

    FS2004 Move Offset

    Thanks a lot
  14. H

    FS2004 Move Offset

    I cannot find a description of the offset in MCX Transform function. Is it meter, foot or percentage?
  15. H

    Add points to polygons in SBuilder9

    Yes, it is "I" + Clicj in Polygon mode
  16. H

    FS2004 AI Ship Traffic Limits

    I found an old video: I had only few Kilometers more :D
  17. H

    FS2004 AI Ship Traffic Limits

    Is there a limit of distance between runway and parking? Is there a limit of distance between parking and ARP? Or other distance limits? Once upon a time (10 years ago) I created AI ship traffic with a distance of about 80km and it worked perfect. Now I have 100km and it doesn't work.
  18. H

    Problems with MDX's Attached Object Editor

    Does the effect work in FxEditor?
  19. H

    P3D v5 AIFP 3438 complete freeze after windows reinstall

    "Creating airport database" is used for a wonderful tool under "Bulk Traffic" called "Traffic and Parking Analyzer". It has a lot of useful options, as showing if there are enough parking spaces for all your installed traffic over 24/7 hours. It is really amazing
  20. H

    FS2004 Use actual terminal picture as an object in ADE

    I use Sketchup and dont know much about Blender. Search for "google sketchup 17 free download" There are very much youtube videos how to use Sketchup, but it takes time. regards
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