• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. H

    P3D v5 ILS turns problem

    My C172 Garmin 500 display for ILS 24R:
  2. H

    FS2004 KORD In Work Pictures

    Perhaps it is sufficient if you inform the designer of my ideas? I am pretty sure that the flatten is not large enough. I send you my email by PN (the scenery folder is enough) if you want to check the scenery.
  3. H

    FS2004 KORD In Work Pictures

    Both ist possible, but without the scenery there is no way to help further...
  4. H

    FS2004 KORD In Work Pictures

    Did you create a flatten by SBuiler9 or a flatten by ADE9?
  5. H

    FS2004 KORD In Work Pictures

    check the size of your "Flattens" 🤔
  6. H

    AF2 File Opens Correctly but will not Compile Correctly for FS9

    Today I ran in an APRON limit (FS2004), ADE9 compiled with no errorr, but the size of the BGL was only about 40 percent. So I went the "Complex Split" way and alle looks fine.
  7. H

    Development release download speed

    Very fast here 15-20 Mbit/s
  8. H

    Library Creator XML 3.0

    Ten years after the same problem. Now I habe a solution: I create "single model libs" and name the lib like the model name :) So I can add them in ADE and find them by the nice model name ...
  9. H

    FS2004 aircraft mdl export

    I know Arno, I wanted only show my workaround in some models :)
  10. H

    FS2004 aircraft mdl export

    If a model part has more than 65k vertices you can export it to Collada (.dae) and import it in Sketchup. Sometimes you can find a way to split it there in 2 or more parts.
  11. H

    Website slower?

    Today some slow responses "Warten auf region1.google.analytics..." in the status line of Firefox
  12. H

    FS2004 aircraft mdl export

    My Version 1.7.0.0.f08fd8b3 DEV 14.10.2023 is exporting to 3ds:
  13. H

    Connect ADE to FS2004

    That is true, you have to fill the sheet first. take the coords from FS9.
  14. H

    Tutorial: Approach Legtype Definitions and Attached Picture

    I recommend the English Manual v1.65.pdf Chapter 13.1 for approach design.
  15. H

    Tutorial: Approach Legtype Definitions and Attached Picture

    In the upper right corner is a button to switch in "approach mode"
  16. H

    AIFP Scruffy Duck Problem

    Hi GaryGB, I have understood now, but it is not my task. Thanks for the explanation. Guenther
  17. H

    AIFP Scruffy Duck Problem

    As nobody has access to Don's source code, I see no way to change all of his tools (just for a "peanut"). Any thankful user of Don's tools should be able and willing to change this tiny piece in an ini. file Just my humbly opinion :)
  18. H

    AIFP Scruffy Duck Problem

    Here a solution: https://www.fsdeveloper.com/forum/threads/fighting-error-message.457578/post-917755
  19. H

    FX file documentation

    No reason for apologies, I am sure you are better informed than me
  20. H

    FX file documentation

    Hi Rick, I could not see Degorap was MSFS...
Back
Top