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Search results

  1. PhysicsTeacher

    MSFS20 Blender2MSFS Limitation? Color Multipliers

    Just an update: I now know lots of things the LOD batch export problem isn't. Three simple cubes will not batch export but are fine one-by-one. There is a discrepancy between the LOD00 and any other LOD level in the glTF: there are four accessors and four bufferViews in the LOD00 glTF, but in...
  2. PhysicsTeacher

    MSFS20 Blender2MSFS Limitation? Color Multipliers

    Absolutely! I was working in your .5, then I looked for the .6, but I had lost the link to this one. Downloading and installing now. There's one index at the very end in the .glTF files above LOD00, and that link should be to a byte offset in the .bin. So far it looks like it's something to...
  3. PhysicsTeacher

    Blender LOD instructions?

    If you mean that the batch export of LODs in Blender2MSFS doesn't work, we're aware of that. The workaround is as follows: 1. Create your LODs in Blender. Put each one in its own collection. 2. Make sure the LOD collections are named 'x00', 'x01' and so on. Also make sure any stuff that's not...
  4. PhysicsTeacher

    MSFS20 Blender2MSFS Limitation? Color Multipliers

    Mikea.at, thanks for everything. I'm still working on the LOD batch bug, and you will be the first to hear about it if I get somewhere. I'm using your .5 now, and will try .6 this afternoon so I can land on my bridges. I'm working with 2.93 with no problems. There is some glitch going on when...
  5. PhysicsTeacher

    Blender LOD instructions?

    Just to, I hope, help out here: I've been using LODs for quite a while now, and the mystery of the meaning of the "minsize" puzzled me until I 1) read that the sim computes a sphere around your model and measures the sphere's size in some unit value, and 2) you can view the value by selecting...
  6. PhysicsTeacher

    Blender LOD instructions?

    I will test today and report. Thank you. I am also learning more about what the LOD numbers mean. I have determined that you can edit the .xml file values, save the file, re-export that LOD only and immediately click back to the sim to see the result. This saves a lot of time. I am making my...
  7. PhysicsTeacher

    Blender LOD instructions?

    I just finished a complicated New York City bridge that required the albedo tint method using gray scale trim sheets and tinting to the "dried mustard" color the actual bridge is painted. I also used your variation on the LOD export with great success. Thank you. I am studying the actual...
  8. PhysicsTeacher

    Blender LOD instructions?

    I sent Vitus a bunch of Euros two days ago via PayPal with a thank you for the toolkit. Indeed, there is a problem with 40 exporting textures along with albedo tints. It's got a work around here: https://www.fsdeveloper.com/forum/threads/blender2msfs-limitation-color-multipliers.450272/. That...
  9. PhysicsTeacher

    MSFS20 Creating an array of lights in Blender and exporting it to MSFS2020

    Since someone is actually listening, let me add a few other things I discovered on this subject: There are several ways to make the object with all the vertexes. The one I use most is to Add->Mesh->Single Vert->Add Single Vert. This adds a vertex at the cursor and immediately puts you into...
  10. PhysicsTeacher

    MSFS20 Creating an array of lights in Blender and exporting it to MSFS2020

    Had the same problem. Once you're satisfied with your instances, you have to select the curve with the vertexes to which the instances of lights are parented. From the top Object menu, select the Apply line and at the bottom of the popout menu select Make Instances Real. You'll get an entry in...
  11. PhysicsTeacher

    blender object to msfs size to big

    I had the same problem with open box girders in my bridges. My solution was to learn to use trim sheets to convert a high-poly object (like a fence or girder with criss-cross struts into a PBR texture with, at a minimum, albedo and normal map. Then I make a fence section of just one plane. I...
  12. PhysicsTeacher

    Blender LOD instructions?

    Yes, that works! Many, many thanks. I'll keep experimenting and post anything new I find. Any exports above the 00 level are indeed corrupt, though. I've subsequently found others who have reported that this failure of the Batch Export of LODs is indeed a bug. Your solution is much simpler...
  13. PhysicsTeacher

    Blender LOD instructions?

    There's something to this. I've been using Blender2MSFS 40 for a long time now with single or multiple objects, but without using the LOD batch export. It has been flawless. Now that I've started making lower LODs, I've had to use the batch export to get a proper .xml file and ID. I tried to...
  14. PhysicsTeacher

    MSFS20 What is your (upgrade) scenery workflow?

    Good to hear someone else is exploring the SDK interface. I'm starting all my projects that way now. I've almost got the directory structure down, and I've been exploring naming restrictions so I can make more meaningful labels. I discovered by accident one day that if I wanted to make a...
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