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Dear all,
I'm a new rookie in designing scenery in MSFS and want to learn from experience amateur designer.
So far, I'm only using the MSFS scenery editor. I know that when I'll grow up and won't be a Paddawan anymore, I'll have to learn other tools and go to Blender (for example) or any other external tools to get rid of what the SDK can only provide to me. But for now, despite my 50+ years old, I'm like a kid with Playmobil(c) or Lego(c) and really enjoy upgrading default scenery. That's why I'm interested in know what is your workflow?
If I want to upgrade a default airport, here my workflow. It may be stupid and thinks can maybe done more efficiently a different way... please share! :
I'm a new rookie in designing scenery in MSFS and want to learn from experience amateur designer.
So far, I'm only using the MSFS scenery editor. I know that when I'll grow up and won't be a Paddawan anymore, I'll have to learn other tools and go to Blender (for example) or any other external tools to get rid of what the SDK can only provide to me. But for now, despite my 50+ years old, I'm like a kid with Playmobil(c) or Lego(c) and really enjoy upgrading default scenery. That's why I'm interested in know what is your workflow?
If I want to upgrade a default airport, here my workflow. It may be stupid and thinks can maybe done more efficiently a different way... please share! :
- Generate the project file with ADE "New Project from stock"
- Launch MSFS and open the .xml file as a existin Project.
- Start the scenery editor
- Update taxiway names (view render - taxiway name) and taxiway signs (delete, change content...)
- Update existing Apron, parking definition position and type (mostly removing Fuel position, and GA or docked to remove the ground support) and created a new fuel station (optional) with SDK default objects...
- Create Exclusion Rectangle(s) or Rectangle(s) and exclude MSFS generated objects, then pick and put/size objects from the default SDK/Asset library
- Generate the scenery (build the package).
- Shut down MSFS
- Copy the new generated package in my Community folder
- Launch MSFS and validate what I've added, modified... etc...
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