• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. xr219

    FS2020 AI

    How did you get the traffic file moved?
  2. xr219

    FS2020 AI

    Hi Kai, I think its all down to the packaging, but I'm not entirely clear. I know I can modify the default traffic, but I couldn't get the modified file to be seen in the community folders. I compiled the Sample Aircraft from the SDK and put it in the community area. I can see it fine in the SIM...
  3. xr219

    FS2020 AI

    I've seen some talk that legacy models are supported, but as I'm not a modeler and not familiar with the SDK yet, I'm not sure how this would work. AI doesn't seem to have been documented in the SDK so far. I think we'll need some guidance on where to put the files in the new folder structure. I...
  4. xr219

    MSFS20 -Everything you know about upcoming Flight Sim from Microsoft-

    Until the SDK is properly documented and released it will be difficult for many to get excited about. Its the community that makes FS / P3D and the tools etc that allow folk to try things. If you like flying classic aircraft, or flying from airports / airbases that no longer exist, you might...
  5. xr219

    P3D v4 AIFP 3.2.0.6q odd one EHAM

    Don, you are a legend! I really thought I was going mad. Many thanks for taking the time with looking into this. :)
  6. xr219

    P3D v4 AIFP 3.2.0.6q odd one EHAM

    Thanks Don. English UK here, and English US is installed too. TBH its something that's bugging me if you know what I mean. I've zipped up the files below. I appreciate your time. Many thanks.
  7. xr219

    P3D v4 AIFP 3.2.0.6q odd one EHAM

    Hi Don, I've tried 3.3.0.8 and 3.2.0.8(a) and EHAM still refuses to stay in the GUI. Appreciate you've been busy with the new updates, but any thoughts? Can anyone else try to create a flight plan with Schiphol as the destination and validate whether or not its just me. Thanks, Ben
  8. xr219

    P3D v4 AIFP 3.2.0.6q odd one EHAM

    Hi Don, I've tried creating an FP from fresh as can be seen in the screenshot below and the behavior is repeatable. Originally I noticed it in an FP I had started a few nights back and was simply adding to it. In the test below, I closed the program and started a fresh, added in the aircraft...
  9. xr219

    P3D v4 AIFP 3.2.0.6q odd one EHAM

    Hi Don, I'm running the latest Dev release and P3D4. So far no problems, until about 2 minutes ago when creating a plan from EGLL to EHAM. When I type EHAM in the destination field of the FP, it correctly updates the Airport list with EHAM Amsterdam/Schiphol, however when I click or tab out of...
  10. xr219

    Adding arrestor cables

    Thanks Rick. that's giving me something to think about. there is hope :)
  11. xr219

    Adding arrestor cables

    Hi Guys, sorry its taken so long to reply, joys of RW getting in the way. I've got the SDK, but its a little light on detail, but the info that it must be a "SimObject" was what I was after, many thanks. It will save me much faffing :) So next question (and its probably one I should know, but...
  12. xr219

    Adding arrestor cables

    Hi, Just had a look at the SDK and I cant find details of the dimensional requirements you mention. I did add the attachpt_runway_start, attachpt_runway_end and edge to my model(which is a 45m square) but it didn't have any effect, the traps didn't work. So I'm assuming it might be an issue...
  13. xr219

    Adding arrestor cables

    Thanks very much for that info. I haven't had much time on the computer tonight, so I'd only had a cursory glance through the forums. I'll have a dabble over the weekend and let you know how I get on. I've a couple of Cats to add to another part of the airfield too, so should be interesting...
  14. xr219

    Adding arrestor cables

    Hi chaps, I was wanting to add some arrestor cables to an airport runway. If I create a poly and use the attached object editor in MCX to add attachpt_cable_n_1 etc should this work? I was then placing the poly as a scenery object across the runway, but it doesn't seem to be having any effect...
  15. xr219

    Runway Displaced

    Hi Guys, Just started placing some position markers and noticed they weren't positioning where I was clicking, they were clicking placing a few feet off, so closed ADE and opened the file again and everything is were it should be. Strange, but true. Thanks for your help.
  16. xr219

    Runway Displaced

    Hi Jon, No problem...
  17. xr219

    Runway Displaced

    Hi Jon, I've discovered a little funny while working on a New airfield. I'm sure its something I've done, but I cant figure it out. I'm using FSXA and ADE 1.60.5194. this issue is only affecting one runway, the one with an overrun. The overrun at the secondary end is 720FT. I have FSX and ADE...
  18. xr219

    AI Ships disappear (FSX)

  19. xr219

    Version 1.53.4788 Release Candidate Now Available

    Hi Jon, Not sure where to post this and didn't want to detract from the new release. When selecting alternate runway markings, these are not displayed in ADE (however they do show up in FSX once compiled). Nothing major, but one for the list. All the best, Ben.
  20. xr219

    Version 1.53.4788 Release Candidate Now Available

    Cheers Jon, working a treat! many thanks for the fix, wasn't expecting that :)
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