• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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Search results

  1. CarlosHevia

    MSFS20 2020 SDK Installation instructions

    you can install the FS2020 on both computers and use one or the other interchangeably, I have it like this and it works perfectly
  2. CarlosHevia

    MSFS20 ADE and FS2020

    I apologize, this does not seem like the right place for this query, I am sorry but it is important for me, I will move it to another forum, thank you very much "Support By Fire" for the help, I will contact you privately if I can to exhaust the thread
  3. CarlosHevia

    MSFS20 ADE and FS2020

    I will do some test, until now it had not occurred to me to use the drone camera, thanks
  4. CarlosHevia

    MSFS20 ADE and FS2020

    Apparently it comes well equipped with views, however for those of us who have Copickt, I can't find a way to remove the instruments from the external visual to fly from my copickt which we have always done with the W key, it may not be possible at the moment ?
  5. CarlosHevia

    MSFS20 ADE and FS2020

    As always, thanks for your splendid, fantastic and generous work, I am looking forward to the ADE 20, if at any time you need Betatester or any other help, I am at your disposal
  6. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Thanks to everyone who helped me solve my problem with the new bridge
  7. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Thanks Tom, I'm going to try everything and I'll tell you
  8. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Thanks Doug, I understand that I will have to find a way to draw the bridge with a wide area below, free from crash Boxes
  9. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    This is a generic P3D bridge with the MCX crash boxes activated, does this mean you can't fly below? Can this be modified?
  10. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Thanks Tom, the scale I use is 1, I'm very careful with that, I read a lot about it, interesting about Crash Boxes in MCX, I'm going to check it, thanks again
  11. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Thanks Roby, I fly under with a plane, the bridge is big and tall, that way I sometimes pass a little higher or a little lower and the tests are more reliable
  12. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    great Roby, Tom is right, it is the new Bridge, by marking on the corresponding object 'do not crash' as you told me, you can fly underneath without problems, anyway that does not solve the problem, I would like to find out what happens to that bridge that I have drawn
  13. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Thanks Roby, I think you have given me an idea, if as you say I mark my bridge 'no crash' and I keep hitting it, it has to be the generic underneath, excluded. Regarding eliminating it, it is a bridge that generates with different parts, the structure on its side and the platform on the other...
  14. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    I have already gone crazy, sometimes I go under and sometimes not, without any apparent obstacle, I begin to believe that you are right Tom and that it is the New, but I can not see what happens to him and why he does it, I have drawn it with Sketchup and I have compiled it with ModelConvertX...
  15. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Thank you very much Tom for your attention, I'm doing tests but I can't find anything conclusive, if I position the new Bridge elsewhere if I can go under but if I place it in the same position as the excluded generic I can't pass, I will do some more test and I tell you Thank you
  16. CarlosHevia

    P3D v4 (Ghost Bridge), crashbox resolved

    Hello, I have redesigned an airport with ADE, (thanks to all the team for such an excellent job), and I have compiled it for P3D 44. Extending the Test Radius I have left a bridge of the P3D scenario within the airport range, I have also drawn a new bridge and I have canceled the generic P3D...
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