• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    FS9 Revisited

    Having loaded MSFS for flying only and having so many varied issues with FSX and FSX Steam i thought i would retry FS9 on my new conquering PC. Pretty much since i got my new PC I have had issues with my AI aircraft and wondered could it be WINDOWS 11 that is causing it. A couple of things are...
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    FSX-SE AI Aircraft Flying Behaviour

    Hey guys I have recently moved from FSX Boxed version to Steam. I have an odd issue since changing where some but not all my AI aircraft appear to take turns at flying very strangely. To cure it I copy the technical part of the Aircraft.cfg from my original into the current, reload sim and it...
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    AI Compliant Airfields Orbx

    I have an issue where various smaller airfields in NZ only have starting points and or parking spots but no runways. I havectrued to create a runway but end up with hills and trenches. I would like to AI use these fields even if it is to get the aircraft to atcthe very least fly over them. At...
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    FSX Aifp Compiling

    Hi guys having a melt down with writing AI flightplans in Fsx. My plans are based in New Zealand. If I write the plans in Local Time then do I compile them in Local or Gmt times? Or do I write them in Gmt and convert to local? Cheers
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    FS2004 Static Aircraft removal add on scenery

    First post on here. Have recently gotten into basic scenery design but have an issue that I need help with. I have an add on scenery which is great but a couple of airfields have static aircraft on them which I want to remove. The aircraft does not have its own. .bgl file so I am assuming it is...
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