• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Robert Armstrong

    P3D v6 KSFO

    Compiler Errors Found. These were not identified by the Issue Manager. Please let us know what the compiler error is so that we can improve the Issue Manager. The compiler message is shown below ScruffyDuck Scenery Design Engine Compiling Using BglComp.... Parsing document: C:\MSFS\FS Design...
  2. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    What tool(s) would I need to convert texture files from FS9 to P3Dv6?
  3. Robert Armstrong

    P3D v6 FSUIPC

    I know I have asked this question before but I did some things wrong. I hope I am asking this question correctly. I am using P3Dv6 and I am trying to figure out which FSUIPC I am supposed to use. Any help will be greatly appreciated. Thank you.
  4. Robert Armstrong

    P3D v6 Kaneohe Bay

    I am trying to build an AFCAD file for the Marine base using the default file but for some reason it will not show the parking spots when I load the MCAS.
  5. Robert Armstrong

    What is MCX

    I guess I need to know this if I'm going to use some different aircraft.
  6. Robert Armstrong

    FSX ADE cannot find the BGL Compiler

    Mine tells me that "Unfortunately ADE cannot find the BGL Compiler. I am using FSX Steam. FSX runs great just can find it on my ADE
Back
Top