• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Chuck Jodry VJPL

    Publishing Independant Projects

    Xtreme Prototypes a Publisher of their own products for a number of years has come up with a great idea, we thought that we would provide the developer with a project to bring to market all the " back end " services they need to support their project , producing the installers , keys , Webpage...
  2. Chuck Jodry VJPL

    Collimated HUD MaxFile

    The Collimated HUD has been a topic of occasional discussion and i had promised to provide a sample of the parts and material settings used to produce these in FS . Below is a link to a MAX9 and Gmax file comprised of the bitmaps, parts, animation and material properties used to produce the...
  3. Chuck Jodry VJPL

    CAT Question Unresolved

    A project required the use of Cat 1.2 with bugfix installed for animating a set of sliding doors produced in 3DS8 and while i can trigger the animation on nav1 using the " Enable Animation Condition " window where it repeats , it will not animate using the " Enable Animation Trigger window...
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