• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. mendiola_loyola

    MSFS20 Unwrap UVW map doesn't show FlightSim Material

    Hello, I'm trying to apply an unwrap UVW to a multi material object, but when I open the Uv Editor, I can't find the FlightSim Materials. I only get the deaful checker material. It seems that the uv editor expects to have a diffuse map to load the materials on the dropdown list at the upper...
  2. mendiola_loyola

    MSFS20 Distortion on Projected Mesh Polygon

    Hello, I have created a big apron with 3Ds max and after installing the scenery (Projected Mesh) on FS2020 I see texture distortions on some places. I think that it is caused by the mesh under the apron polygon. I created some flatten polygons on those areas but the result is the same. Other...
  3. mendiola_loyola

    MSFS20 Latest MSFS SDK Version

    Is there a way to know if there is a new version for the SDK ? I have installed the version 0.5.1 What is the latest SDK version available? I have seen SDK updates but I don't know if it is available for download. https://www.flightsimulator.com/september-24th-2020-development-update/ SDK...
  4. mendiola_loyola

    New FS2020 Patch 1.8.3.0 available

    https://www.flightsimulator.com/patch-version-1-8-3-0-is-now-available/?fbclid=IwAR0ZRRJ-6xxBxDm8JQi2rMr7nmvYqJQGnZrni9wlV0BFXS0B9bPDYiV57lw
  5. mendiola_loyola

    MSFS20 Apron lights

    Hello: Is there a way to light up aprons in Fs2020.? Do I have to use effects or library objects? Regards Alfredo Mendiola Loyola
  6. mendiola_loyola

    MSFS20 Create small mesh terrain wih Terraform rectangles

    Hello: Do you think that it is possible to create a small mesh terrain for an island using some terraform rectangles or polygons? Regards Alfredo Mendiola
  7. mendiola_loyola

    MSFS20 Can't Open DDS files from the FS2020 Packages

    Hello, I can't open the DDS files located in: C:\Users\mendi\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\fs-base-material-lib\MaterialLibs\Base_MaterialLib\Textures\ For example the file ASO_CEMENT01_ALBEDO.TIF.DDS I'm using the...
  8. mendiola_loyola

    MSFS20 Ground Polygon Airports

    Hello, In this thread there is information about a way to create FS2020 ground polygons: https://www.fsdeveloper.com/forum/threads/groundpolys.448470/#post-851709 https://www.fsdeveloper.com/forum/threads/does-msfs-support-fsx-p3d-native-ground-polygon.448480/#post-851622 I think we could use...
  9. mendiola_loyola

    Full CPU Usage

    Hello, My FPS are low 12 fps and my Cpu usage is 100%. I have a Core I3 with 3.7 ghz. Do you think that the Cpu is limiting the Simulator FPS ? Regards Alfredo MEndiola Loyola Lima, Peru
  10. mendiola_loyola

    MSFS20 Airport RunwayDeformation Tag

    Dear All; Do you know how to use the RunwayDeformation tag on the FS2020 SDK ? <Runway lat="25.03598600322378" lon="-77.46942558230664" alt="4.11480013167360" heading="89.64241790771484" length="2529.31225585937500" width="46.85408401489258" patternAltitude="304.79998779296875"...
  11. mendiola_loyola

    Is it a Bug ? (Water at low altitude)

    When I fly a low altitude, for example 100 feet over the ground I see water over the ground, however if I fly higher I see the right textures without water. It only happens with Developer Mode activated !!! Can you replicate that issue? The aiport is SPJC in Lima, Peru Low altitude: High...
  12. mendiola_loyola

    How to install scenery Packages

    Hello, I have created an airport using the FS2020 SDK with "C:\MSFS SDK\Tools\bin\fspackagetool" SPSO.xml The package tool compiles and generates the expected files but I don't know where to place or How can I install the Scenery package Regards Alfredo Mendiola Loyola
  13. mendiola_loyola

    P3D v5 Landclass Textures on Slopes

    Hello, All my city landclass polygons show a shrubs texture when the polygon is over a slope terrain. I have read that editing the LCLookup.bgl allow us to control the textures that will be rendered depending on the slope degree. Do you know the LCLookup.bgl format in order to edit the slope...
  14. mendiola_loyola

    P3D v5 City Light as Autogen

    Dear All, How Can I create city lights to my photo terrain scenery. What is the technology used to create them? I would like to create something like these lights: Regards Alfredo Mendiola Loyola Lima, Peru
  15. mendiola_loyola

    P3D v4 Ground Polygon brightness at Night

    Hello, I have a problem related with the brightness of my Ground Polygons created with MCX. There is a high contrast between the brightness of the Phototexture (Orthophoto created with resmaple.exe) and the brightness of the ground polygons (Taxiways for instance). What should I do, Reduce the...
  16. mendiola_loyola

    P3D v4 Custom RoofDescriptions.XML

    Hello, I have created some records on the file RoofDescriptions.XML (For custom autogen roofs) . I have placed it on the "Prepar3d v4 Add-ons" folder including an add-on.xml Is there a way that ScenProc can read or merge that records with the default RoofDescriptions.XML file located in the...
  17. mendiola_loyola

    P3D v4 Splitted Buildings too Close

    Hello, When I set the MAXRATIO to 2, the splitted buildings are too close and I see them overlapped on the Prepar 3d simulator. Is there a way to fix this? Regards Alfredo.
  18. mendiola_loyola

    P3D v4 Problem with Big Buildings

    Hello, I'm getting buildings bigger than the real size. The polygon seen from QGIS is between two roads, but the generated building is covering part of the roads. Is there a way to get the real autogen building width and height ? The width and lenght of that building is 90 x 98 meters...
  19. mendiola_loyola

    P3D v4 ScenProc Commercial Use and First Tests

    Arno, The ScenProc software can be used for commercial Scenery? I'm creating a photo terrain scenery but the process to create the autogen takes too much time. I would like to ask for permission to use the ScenProc software to build the autogen of my commercial scenery of Lima, Peru. If I...
  20. mendiola_loyola

    P3D v4 Floating Autogen

    Hello, I have installed my custom scenery for P3D v4, but the autogen is floating above the ground in some areas. I have added mesh terrain and vector scenery. There is a road between the city vector polygon and the sea, that road is causing the floating autogen issue. Is it a P3d bug...
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