• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    Strange Cliffs

    Hi! Hope someone can help me out with this problem. I've created an area around Iceland - started by excluding all default vector scenery, creating a big water polygon, making holes for the landmasses, creating airport polygons etc. The attachment image shows what happens in FSX when I...
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    Airport Flattens

    Hello! Got a specific question about airport flattens: Say I want to replace a complete CVX of FSX and replace it with my own CVX that contains all the vector data for that region. Of course, I would also have to rebuild the aerodrome flatten polygons again, because they're also stored in the...
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    PolygonHole

    Hi folks! Don't know if this is the right sub-forum for my question, but here it is: On the forums I've read a few threads about creating islands by using a "polygon hole"; from what I understand this means, that you basically have a big water area where the islands are "holes" in this water...
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    Terrain Data Exclusion

    Hi folks! I'm quite new to scenery development and have a question regarding the exclusion of terrain data in FSX. I know that all vector data is split up in QMID cells. But how do I know the coordinates of each of these cells? I tried to find out by using tmfviewer, but I don't know what...
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    Shp2Vec with Oceans

    Hi friends! Some may remember my thread about importing coastlines into FSX and what to do to accomplish this task. After a few e-mails and many hours spending in trying different approches, I've come to the following result: I now do have a shapefile that contains one polygon covering...
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    Coastlines

    Hi everyone! I read a few posts on this forum regarding shorelines in FSX. The SDK doesn't explain how they really work in FSX but what I read so far here is, that shorelines are just used for wave animations and NOT for the lines where water and land meet. This brought up the question...
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