• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    FS2004 FSEarthTiles does not create Autogen by ScenProc

    After some months I tried again to create a photo scenery by FSEarthTiles (FSET). It works and creates tiles, but does no longer call ScenProc to create Autogen. I changed from Win 10 to Win 11 since last use of FSET. Is there any known issue? regards Guenther
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    Old FS textures with Ehding "OAV"

    A question for oldies, where do these textures come from? I know no tool besides MCX (of course :)) to display them. Guenther
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    FS2004 Material wrizer does not overwrite changed textures

    If I import a Sketchup .DAE file, change materials in Material Editor, resize to powers of 2, prefix materials with model name and save textures as DXTBMP, equal named textures are not overwritten, just not saved.
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    FS2004 AGN2TXT and TXT2AGN missing

    Hi Arno, I cannot find AGN2TXT nor TXT2AGN as described AGNTools update I have updated the AGNTools in the development release packages, so from the next development release you will notice the following changes:
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    FS2004 MCX Error decoding Bgl (MCX 170 and 180)

    I tried to replace or remove effects at a lib named Lights_ss_V2.bgl because there is a problem with the lights at reduced visibility. Thr reason is known and caused by the landing lights FS9 uses for aircraft. I use other effects for airport lights which have not this issue. So I imported...
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    FS2004 FSEarth Tiles strange Night Maps

    I create a photo scenery with FSET 2.1 and get very strange LM Bmps. The FSEarthMasks.ini controls it, but I find no description : # ---------- Night ---------------- NightStreetGreyConditionGreyToleranceValue = 11 NightStreetConditionRGBSumLessEqualThanValue = 510...
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    FS2004 Model Shadow wrong

    Hi Arno, I created a FS2004 aircraft mdl for AI Ship traffic and got a problem with the aircraft shadow. The invisible underwater ship creates an unwanted shadow.
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    FS2004 Move Offset

    I cannot find a description of the offset in MCX Transform function. Is it meter, foot or percentage?
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    FS2004 AI Ship Traffic Limits

    Is there a limit of distance between runway and parking? Is there a limit of distance between parking and ARP? Or other distance limits? Once upon a time (10 years ago) I created AI ship traffic with a distance of about 80km and it worked perfect. Now I have 100km and it doesn't work.
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    FS2004 Latest Development Release Automatic Download

    Latest Development Release does not automatically detect new Latest Development Release by Option "CheckForUpdateUnstable"
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    FS2004 MCX Error writing FS2004 Scenery

    Hi Arno, MCX 160 (and latest dev, ) shows compile error because it writes FSX vml code instead of FS2004 code. 08:24 BGLComp Information ERROR: 139, 470, Das Attribut 'excludeExtrusionBridgeObjects' dieses Elements ist im DTD/Schema nicht definiert . 'excludeExtrusionBridgeObjects'is...
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    FS2004 Animation Display of Rudder is on wrong Axis

    Hi Arno, probably an old issue: Rudder works correkt in FS9 for Project Airbus A320. Same in MCX 130, MCX 140, MCX 160, last dev. version.
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    FS2004 Airport Ground Level (AGL)

    What is AGL outside an airport? If I place an object with XML2BGL I dont know if it is the nearest airport's reference point or ground level or whatever. :confused:
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    FS2004 SBuilder9 crash while compile Photo Tiles

    I tried to create a new Photo Background like many times before. Now SBuilder9 begins to work, but after some seconds it crashes. VTPH Bgls and a few bmps are created, but wrong size (257KB instead of 87KB.) SBuilder.exe 2.5.0.6 430bafe5 MSVBVM60.DLL 6.0.98.48 5ea8e7bc...
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    FSMeteo.com down?

    Hi, has anybody an actuell email of Marc Philibert because the weather server 1 and 2 are down and FSMeteo.com too...
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    FS2004 Validate Flightplan Function

    If you load a traffic bgl AIFP validates the flightplans. It is fine for most issues, but I found a flightplan, which causes AI not to show: An aircraft cannot start to 2 different airports at the same time. We have to live with this, but if you cannot find the reason for a "AI No Show"...
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    FS2004 How to solve little issues in AFLT 3.5

    If you use AFLT for an easy and perfect way to create 3D airport and approach lighting mostly you begin with ADE9 to define runway, taxiway and approach lighting. The you use AFLT to create the nice 3D objects and purge the lights in your ADE9 BGL. All looks fine: But on a closer look you...
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    FS2004 Micro Excludes do not match on another PC

    Hi Jon, if I want to change an airport and I have only a BGL, I use to load the stock airport, save and compile it. I edit the XML and copy the excludes to the xml of my airport. Then I load my airport from xml and I have the necessary micro excludes. It works perfect on my PC. But it does...
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    Installation requirements

    Hi Arno, you wrote : "And for importing COLLADA, FBX and Wavefront OBJ and for exporting COLLADA, Wavefront OBJ and 3DS I am using a library that depends on the Visual C++ 2015 redistributable. So make sure you have that installed (32 bit version if you run 32 bit MCX, 64 bit version if you run...
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    FS2004 Effects do not trigger

    I modified an airport by placing light effects in ADE9 (Obstruction, Apron floods) Every effect twice (DAY=0;NIGHT=1 and DUSK=1;DAWN=1) as necessary. All works perfect, all changes around the clock do work, but if I fly from another airport to this one at dusk, dawn or night, the effects don't...
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