I create a photo scenery with FSET 2.1 and get very strange LM Bmps.
The FSEarthMasks.ini controls it, but I find no description :
# ---------- Night ----------------
NightStreetGreyConditionGreyToleranceValue = 11
NightStreetConditionRGBSumLessEqualThanValue = 510
NightStreetConditionRGBSumLargerThanValue = 0
NightStreetLightDots1DitherProbabily = 0.01
NightStreetLightDots2DitherProbabily = 0.02
NightStreetLightDots3DitherProbabily = 0.05
NightStreetLightDot1Red = 255
NightStreetLightDot1Green = 255
NightStreetLightDot1Blue = 255
NightStreetLightDot2Red = 255
NightStreetLightDot2Green = 200
NightStreetLightDot2Blue = 140
NightStreetLightDot3Red = 255
NightStreetLightDot3Green = 180
NightStreetLightDot3Blue = 80
NightStreetRedAddition = 100
NightStreetGreenAddition = 50
NightStreetBlueAddition = -50
NightNonStreetLightness = 0.3
If somebody has used it with success, I would be happy for his night part of the ini.
The FSEarthMasks.ini controls it, but I find no description :
# ---------- Night ----------------
NightStreetGreyConditionGreyToleranceValue = 11
NightStreetConditionRGBSumLessEqualThanValue = 510
NightStreetConditionRGBSumLargerThanValue = 0
NightStreetLightDots1DitherProbabily = 0.01
NightStreetLightDots2DitherProbabily = 0.02
NightStreetLightDots3DitherProbabily = 0.05
NightStreetLightDot1Red = 255
NightStreetLightDot1Green = 255
NightStreetLightDot1Blue = 255
NightStreetLightDot2Red = 255
NightStreetLightDot2Green = 200
NightStreetLightDot2Blue = 140
NightStreetLightDot3Red = 255
NightStreetLightDot3Green = 180
NightStreetLightDot3Blue = 80
NightStreetRedAddition = 100
NightStreetGreenAddition = 50
NightStreetBlueAddition = -50
NightNonStreetLightness = 0.3
If somebody has used it with success, I would be happy for his night part of the ini.
