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FS2004 FSEarth Tiles strange Night Maps

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1,589
Country
germany
I create a photo scenery with FSET 2.1 and get very strange LM Bmps.

The FSEarthMasks.ini controls it, but I find no description :


# ---------- Night ----------------

NightStreetGreyConditionGreyToleranceValue = 11
NightStreetConditionRGBSumLessEqualThanValue = 510
NightStreetConditionRGBSumLargerThanValue = 0

NightStreetLightDots1DitherProbabily = 0.01
NightStreetLightDots2DitherProbabily = 0.02
NightStreetLightDots3DitherProbabily = 0.05

NightStreetLightDot1Red = 255
NightStreetLightDot1Green = 255
NightStreetLightDot1Blue = 255

NightStreetLightDot2Red = 255
NightStreetLightDot2Green = 200
NightStreetLightDot2Blue = 140

NightStreetLightDot3Red = 255
NightStreetLightDot3Green = 180
NightStreetLightDot3Blue = 80

NightStreetRedAddition = 100
NightStreetGreenAddition = 50
NightStreetBlueAddition = -50

NightNonStreetLightness = 0.3

If somebody has used it with success, I would be happy for his night part of the ini.
 
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