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Search results

  1. G

    multi material seasonal textures

    hello is it possible to make seasonal texture to an objet that as mutlimaterial?:confused: thanks
  2. G

    wind turning runway indicator

    hi Pascal72 i've take the direct link for the people who don't speak french, there are a lot of them on this forum, i just try to help the people. sorry :o . do you want that i remove the links on my post? just one information i'm using scenegenX for the object placement, you can place mdl...
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    wind turning runway indicator

    hi yes it's freeware, i've get some english freeware indication this is the translation of the french version "This software is FREEWARE - you don't have to pay anything for it. Any commercial use (including upload to a pay-to-enter site and any other use in wich a money exchange is...
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    wind turning runway indicator

    the windsock comes from P.Dumat it's in a pack of API for FS. here is the link where you can download it (the windsock is called "mancheair1" and "mancheair2", one is with a grey post and the other with a red and white post) http://perso.orange.fr/p.dumat/zip/macrofpl.zip you can also...
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    wind turning runway indicator

    hi it works thank you very much :wizard: :teacher: i take some screen so you can see it here there is no wind (look at the control tower) then i modify the wind to to 273° 16kts (look at the windsock) the animation works :D when the wind is between 280° and 100° it...
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    wind turning runway indicator

    does it mean that i take the objet and use cat wind ground heading animation, and put two same objetcs in the scene? is that rigth? must the 2 objects have the same name?
  7. G

    wind turning runway indicator

    hi is it possible to make an objet that will turn about 180 degrees with the condition that the wind is between for example 280 and 100 degrees? the objet look like that wind between 281 - 100 indicates 01 moving to other position when the wind direction has changed wind...
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    Multiple Hangar Door Animation

    hello i have the solution must create the first animation from 0 to 700 but you take a position key at 300. then you start the second part of your animation at 400 to 700. it will work. i've tried something like that and it's OK. i have 2 sliding doors, the first one has 3 position keys...
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    wind ground heading

    must the object have a special name (like tick18_01) to work? and must the second box be attached to the first? how can i do to insert a windsock in gmax? because i've a winsock in my scene. (i'm using scenegenx to place my objects, it use directly the mdl objet).
  10. G

    wind ground heading

    what i am trying to do is a box that is rotating of 180 degrees when the wind direction is between 100 and 280 degrees. can you explain how to do that? thanks
  11. G

    wind ground heading

    what do you mean with there must be two object on the screen?
  12. G

    wind ground heading

    i've made a control tower with a schield that indicates the runway in use (01 - 19). A part of the schield has the number 09 and the other has the number 1, the second part is rotating and give once 01 and once 19... i've get the condition wind ground heading between 100 and 280 degrees. i've...
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    wind ground heading

    hi i have tried to make an animation with the wind ground heading condition (0C74h), but it doesn't work ??? i've made a test by the nav 2 variable, and it works... can anybody help me??? thanks
  14. G

    Multiple Hangar Door Animation

    hi i have the problem than you. by my own experience i can say that you can start the opening at different time (frames),but the animations must finish at the same frame.
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