• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. M

    How to display a FS9/FSX gauge in P3DV2 ?

    Do you know where they should be ? (I'm running W7-64 bits). I have msvcrt.dll in the Windows\System directory. Is msvcrt70 usefull in this case ?
  2. M

    How to display a FS9/FSX gauge in P3DV2 ?

    Hi everyone, I would like to use a Differential Cabin Pressure and Cabin Climb gauge in P3DV2. The gauge initially was written for FS9, as a ".gau" file.* It is displayed in FSX and works. In P3DV2 I have no error message but the gauge is not displayed : the background .bmp file of the gauge...
  3. M

    Please, can you tell which sound format can FSX handle ?

    Thank you again Gary for those informations. Do you mean that played as a white noise, a sound would only be heard as noise and loose his characteristics? In a french forum, one member answered me that he had succeeded to read in FSX some 3D encoded sound files, allowing to choose which...
  4. M

    Please, can you tell which sound format can FSX handle ?

    Thank you very much Gary for your research of informations. Excuse me, English is not my native language... You mean that 5.1 options have to be set at Windows sound properties (accessed by the speaker icon in the task bar ?) and the audio card software itself ? Or for Windows is it...
  5. M

    Please, can you tell which sound format can FSX handle ?

    Hi gents, I need help to understand why some modified sound files don't play in FSX. My purpose is to make 3D files from stereo files to be able to send the engines sounds at the rear speakers of my 5.1 system. It is unclear if FSX can handle surround sound. In some forums I have read...
  6. M

    How to combine two types of approach lights for one rwy ?

    I had some trials with ADE. The most similar approach lights system available is CALVERT 2. So I guess the system used is a variation of this CLAVERT 2. Here is what it looks like : I will use it as is, it's quite good approximation to the real one on my screencaps. Thank you...
  7. M

    How to combine two types of approach lights for one rwy ?

    Thank you for those infos. But what do you think about the picture / screencap ? Am I right thinking it seems to be a combination of ALSF 2 and CALVERT ? Or is it another system ?
  8. M

    How to combine two types of approach lights for one rwy ?

    Hi everyone. I'm just new here in this interresting forum. I have the project to make an airport for FSX, which is LIPH (Treviso, Italy). I'm therefor searching for informations about the airport. I have a video showing the approach lights of the main runway. It seems to combine...
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