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Search results

  1. chasenSFO

    MSFS20 AIFP "mounted" MSFS traffic no longer working

    Thank you for the info. It pisses me off, however, that ASOBO says "well since the 3 or 4 developers making AI traffic packages for MSFS didn't use .bgls, who cares about the hundreds or thousands of authors who have produced .bgl traffic that works up until this point in our sim? Let's just...
  2. chasenSFO

    MSFS20 AIFP "mounted" MSFS traffic no longer working

    Ok, well if Tom "holds a grudge" against you, that tells me a lot. Have you ever seen the CalClassic site? The guy kind of has a lot of support and credibility. I'll bet you anything the EULA's you're talking about are ancient and likely therefor unable to be modified by the author, who likely...
  3. chasenSFO

    MSFS20 AIFP "mounted" MSFS traffic no longer working

    You come into a respectful AIFP thread on the FSDeveloper forums and your response to the topic of the community honoring the deceased developer by finding a workaround so his app lives on in the new sim is "why do you think anyone cares" and "the plight of the AIFP left behinds"? Why are we...
  4. chasenSFO

    MSFS20 AIFP "mounted" MSFS traffic no longer working

    Uh, OK. Cool...AIG is also the world's largest online AI-focused community so...people could still care more than they seem to. As dozens and dozens of them, if not hundreds or thousands, also use custom offline AI flightplans... You didn't answer my question at all, and I found your post...
  5. chasenSFO

    MSFS20 AIFP "mounted" MSFS traffic no longer working

    Ahoy there guys. First off, I am aware of what tragically happened to the creator of AIFP, who did a lot for all of us, and thus I obviously don't expect updates to the app itself. Until the last update a few weeks ago came out for MSFS, AIFP mounted folders in the community folder containing...
  6. chasenSFO

    P3Dv5: Unable to save airport "No wire-value is mapped to the enum"

    Interesting, thank you for that. It is a payware airport with custom textures so I'd imagine making it concrete or something will be fine.
  7. chasenSFO

    P3Dv5: Unable to save airport "No wire-value is mapped to the enum"

    Upon attempting to edit the ADE for the WFSS VHHH scenery, the compilation does not complete and I am unable to save the airport due to this issue which I've never seen before...so I guess for now I'll just keep my PC in "sleep" mode so I don't lose re-doing that whole airport in one go LOL. The...
  8. chasenSFO

    [P3Dv5] FSDT KORD ADE won't compile changes

    Hey guys, As the title says, with the file for FSDT's KORD, I am suddenly unable to save any changes I make to the airport. There are no errors when I go to compile, nor a confirmation. The program thinks and then just stops the compile process with no further diolouge. I can't overwrite the...
  9. chasenSFO

    P3D v4 Issues building over payware

    Even after deleting the SunSkyJet KDTW scenery and of course deleting the GSX profile, I still can't get rid of these damn bridges! Do you guys think his installer for some reason dumped them outside the rest of his files which were contained in a "SunSkyJet" folder and into a main folder like...
  10. chasenSFO

    P3D v4 Issues building over payware

    Ahoy guys, running into 2 issues here I can't seem to figure out: 1 is no "trick" I am using to try and mask the ground will allow me to edit airports covered by ORBX TrueEarth regions without the satellite image bleeding over the scenery in between the pavement areas. I have made several...
  11. chasenSFO

    Disappearing objects

    Thank you guys for the advice, appreciate it. When I try to load the OBJ file, ADE only searches for a non-bgl format and thus I can't select it. Did I do something wrong?
  12. chasenSFO

    Disappearing objects

    Well that's what I've done the entire 20+ years I've been messing with AFCAD/ADE LOL! Usually the objects don't disappear, though. I just open the ADE file and edit, I mean what else can you do when you're, say, editing a payware airport or any 3rd party airport? All you have is the .bgl.
  13. chasenSFO

    Disappearing objects

    Oh, luckily I do have the project file for one of them, but this was before I added all the taxiway signs and made other changes, I edited directly from the ade.bgl when I added them...
  14. chasenSFO

    Disappearing objects

    Hmm, no, actually. Sometimes I don't touch an airport for years then notice something and go back to change it, so I'd have a crap load of project files taking up space as I backdate airports so I'll have several different .bgls in different places for one airport over several decades, if that...
  15. chasenSFO

    Disappearing objects

    Sorry, P3Dv4. I notice that even tho an _OBJ file is created, I often no long can visually get the objects do display when I close and then re-open the airport, but they still usually show up in the sim. For some reason, the OBJ file has the taxiway signs and windsocks I added last time, but I...
  16. chasenSFO

    Disappearing objects

    Ahoy there guys, I'm making some now-closed Chinese airports from scratch for 90s AI traffic and now I'm having issues where when I go back and re-edit, the objects no long show, both in ADE and the sim. The _OBJ and _CVX files are there...is there some step I missed that I'm supposed to follow...
  17. chasenSFO

    Taxiway sign error preventing compile

    I have asked a few friends who develop scenery, they weren't able to solve the issue. Does anyone else have any ideas?
  18. chasenSFO

    Taxiway sign error preventing compile

    Well now I seem to be having another issue LOL. I got a lightpole object, converted it to a P3Dv4.4 object with MCX + Converted the textures to DXT5, shows up properly in MCX and I added spotlight effects, and moved those into my effects folder. Well for some reason, even though ADE did load the...
  19. chasenSFO

    Taxiway sign error preventing compile

    Hmm I did that before but missed it, got it this time. Thank you!
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