• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. NAX228

    Incorect N1 arces - .air file?

    Hi guys We are quite a few people using Prosim in our cockpits, but lately we've come around a strange problem. The flightmodel of my choice is having great flight characteristics, but on my displays the leading arc for N1 is way ahead of the actual setting. I've tried to look into the .air file...
  2. NAX228

    Focus sound to FSX when inactive

    Okidoki. It's computers... anything is possible I thought :D I'll just have to set up the IS on another PC, and problem is solved. Thanks.
  3. NAX228

    Focus sound to FSX when inactive

    Hi gurus! I have a full size cockpitsetup with an instructorstation set up on the same computer that run FSX. When in flight and I want to do changes via the IS, FSX looses focus and sound therfor mutes even the sim is still running on screen #2. Is there a solution to focus the sound to...
  4. NAX228

    Alternative to WideView

    And then it hit me. What if you have two PC's hooked up in network and flew with chared cockpit over LAN in multiplayer. Use one of the PC for control and panels and the other for views? Would this actually work? In my theory it would work, at least with the default aircrafts.
  5. NAX228

    Alternative to WideView

    Has anyone coded a decent alternative to wideview for FSX use?
  6. NAX228

    Extract roll and g-force data

    Time has run, and there has been some progress. The platform should be ready with motors during week 16-17. Family has taken most time, but I got a site up and running. Will update soon. www.osttveit.be/motionplatform.html
  7. NAX228

    EZ-Landclass 3.00 Beta

    What I mean, is that when I click import from msfs, I should get the whole excel grid filled up with the already existing values. I have used it a bit during the weekend, changing waterclass along the coast of Norway. It took much extra work to find out where I was, but the "fly to here"...
  8. NAX228

    EZ-Landclass 3.00 Beta

    I wish the excel sheet cold be marked with the already existing class numbers. Would make my life easier... Besides from that, it's a great tool!!!
  9. NAX228

    Water classes

    I want to make the sea look darker. There is 60 different water texture sets, but I can't find out how to change class for a specific area. I did a bit of reading, and found out that a lot is done if i could change the water class. I could see the different classes with the Tmf-viewer, but...
  10. NAX228

    Realistic Water Textures

    I did a bit of reading, and found out that a lot is done if i could change the water class. I could see the different classes with the viewer, but could'nt find out where to change the values for my "sector". Can someone point out a good tutorial for me to learn to change the classes?
  11. NAX228

    Realistic Water Textures

    Thanks a bunch. This gives me something to work with.
  12. NAX228

    Realistic Water Textures

    No, it is not quite there yet. I have been trying to make darker water in FSX, but can't seem to get it right. When making the water.r8 texture darker, it bearly show in the sim. It seems like this texturefile, only affect a little bit of the sea. Does anyone know how to make the coulor...
  13. NAX228

    Extract roll and g-force data

    **Update** The project is rolling, and I will try to set up a website to document the progress. Thanks to NotASenator, and his coding, I can continue with the actual building of the platform. I guess he can answer questions about the data extraction.
  14. NAX228

    Extract roll and g-force data

    I don't know exactly what I need. The values extracted will be fed to a converter which then gives the drive the right amount of power. There will be platform sensors that gives signal back to the system that right amount of power "has been delivered". There is a good example here...
  15. NAX228

    Extract roll and g-force data

    Hi. I have a project building a motion platform, and neen to extract roll and g-force data from FSX. The idea is that roll will give sideways motion and G-force will give the pitch+acceleration feeling. This is just the first step in making the motion platform actually move, and will hopfully...
  16. NAX228

    motion platform data

    Thanks! I'll post there.
  17. NAX228

    motion platform data

    Hi fellow simmers. I have started a project to build a motion platform for FSX, and want to do most of the work myself. I need to get in contact with someone with knowhow about extracting data from the sim. For starters i need the G-force value and roll. I guess when i just get the hang of it...
Back
Top