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Search results

  1. S

    Move all parts of airport

    Move parts of airport Is there any way to move multiple parts of the airport to a different coordinate at once?
  2. S

    Suggestions for Future Versions 2010

    Could it be possible in a future version of ADE to get the ground imagery automatically when editing an airport, like in SBuilder X (Although that is not for airports) from Google Maps, etc? This would eliminate the step of snipping a picture from Google Earth, paste it into ADE, and resize it...
  3. S

    FSX program gone haywire?

    I experience a similar effect. If there is an area of the airport in the window that has a lot of elements, such as taxiways, aprons, and parking, then zooming and panning is not smooth. However, I don't recall it taking 4 seconds to move one object. Did you try disabling logging in the...
  4. S

    Next Update or Finish?

    I suppose FSX Planner is done. The equivalent to this product would be Airport Design Editor.
  5. S

    Suggestions for Future Versions 2

    Automatic addition of remaining distance markers on runways would be great if we wanted to add it to many runways and don't want to do a lot of calculation.
  6. S

    Suggestions for Future Versions 2

    An option to make the taxiway sign automatically perpendicular to the taxiway would be nice. Also, the ability to move approach legs up or down saves time when editing legs that are in the middle.
  7. S

    ADE9X feedback

    So theta is the course heading+180 and rho is the same as distance?
  8. S

    ADE9X feedback

    This is 1.43.00, ADE9X RC on FSX. Also, I found 2 more possible errors. In a CF approach leg type, theta and rho are required. It lists these attributes as optional in ADE. Also, if I choose the "SPACE" value for altitude descriptor, then it will not compile correctly. ERROR: 34501, 17...
  9. S

    ADE9X feedback

    If I click on Add NDB via the context menu, an error occurs and ADE closes. This is the error message: Object reference not set to an instance of an object. at ScruffyDuck.Flightsim.Helpers.FSMath.Distance(FSPoint startPoint, FSPoint endPoint) at...
  10. S

    ADE9X feedback

    In ADE9X, if you have full logging enabled, then it takes about 9 minutes to load an airport like KORD, versus a few seconds if you don't have logging enabled.
  11. S

    Error when loading ADE

    Yes, it worked. Thank you. I am rebuilding the airports now.:)
  12. S

    Error when loading ADE

    When I tried to load ADE version 1.4.0.9, in the loading process, a message came up, saying "Object reference not set to an instance of an object." After I click OK, ADE loads up, but some portions of it are missing, such as the indicator that tells you if ADE is connected to FSX and the button...
  13. S

    New project: SLC Int'l Airport for FS2004/X

    I know, but how do you do it? I wasn't aware that that could be done for an airport. The standard FSX scenery shows all possible routes from one taxiway to all other taxiways that are in the taxiway link.
  14. S

    New project: SLC Int'l Airport for FS2004/X

    Just noticed something. On some of the taxiway links, there is only one direction path. In other words, the taxiway path in some areas is only from one side. I included screenshots to make it more clear.
  15. S

    Fs2002

    I don't know much on that topic, but I doubt that unless the FS2004 schedules are backward compatible with FS2002.
  16. S

    Compiling error

    I also have the same problem, but that is if there is some error during the compile. If there are no errors, then it copies to the Destination Folder specified (usually the FSX Addon Folder). BTW-I use Vista, and I run it in Administrator mode.
  17. S

    Minumum Safe Altitude

    As far as I know, if you have reasonable altitudes set in TrafficAircraft.csv file, I believe, and the aircraft.cfg files are reasonable (for example, it doesn't say it has a maximum altitude of FL800), then I think it should result in appropriate values for the altitude. It is possible...
  18. S

    Minumum Safe Altitude

    You could use a program like AI Flight Planner, open the trafficAircraft.bgl file in FSX Root Directory/Scenery/World/Scenery, and modify the routes, including the flight level. Another option is to recompile the flight plans, but that might just give the same result.
  19. S

    Beta-Test AI-Aircraft Editor

    Hi Martin, Sorry for the delay. Yes, I was able to view the parking codes list and insert them by clicking on them without any error and without the other 2 controls. Thank you so much for providing the .ocx files:D
  20. S

    Beta-Test AI-Aircraft Editor

    Hi Martin, I registered the COMDLG32.OCX file first. When I opened AI Editor, it opened with no errors. I checked to make sure no more components were required by doing various functions with it, and no error came up. Thanks for sending the 2 files.:D
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