• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. H

    FS2004 FSEarthTiles does not create Autogen by ScenProc

    After a neu clean install of FSET 2.1 and some small changes of the ".ini" I got it working. Further adjustments still to do. Regards Guenther
  2. H

    FS2004 FSEarthTiles does not create Autogen by ScenProc

    After some months I tried again to create a photo scenery by FSEarthTiles (FSET). It works and creates tiles, but does no longer call ScenProc to create Autogen. I changed from Win 10 to Win 11 since last use of FSET. Is there any known issue? regards Guenther
  3. H

    Old FS textures with Ehding "OAV"

    Thanks Chris, yes, DXTBMP is able to read it. FS5? Sure I had it, but did not remember...
  4. H

    Old FS textures with Ehding "OAV"

    A question for oldies, where do these textures come from? I know no tool besides MCX (of course :)) to display them. Guenther
  5. H

    AIFP installing with a elderly Version

    Show us your AIFP.ini please Regards Guenther
  6. H

    AIFP installing with a elderly Version

    3.4.3.15 ist the last version. You get it here: https://www.owlsnest.eu/donuser.php But you have to change the .ini, to avoid a search for a new version at a dead link because Don Grovestine has passed some years ago. No Automatic Updates=True Development Updates=False Regards Guenther
  7. H

    FS2004 ADE Verbindungsproblem mit FSUIPC

    yes, this happens with an ".exe" I will zip and send it by email. Guenther
  8. H

    FS2004 ADE Verbindungsproblem mit FSUIPC

    Here it is: https://www.flight1.com/view.asp?page=library
  9. H

    FS2004 ADE Verbindungsproblem mit FSUIPC

    Not happy about this. Your registry points to "Microsoft\Microsoft Games\Flight Simulator\9.1" But your FSUIPC is installed in "C:\Flight Simulator 9.1\Modules\FSUIPC.DLL" There is a little tool to correct registry entry which name I forgot Guenther
  10. H

    FS2004 ADE Verbindungsproblem mit FSUIPC

    Google KI: Um die Chrome-Übersetzung zu deaktivieren, öffnen Sie die Chrome-Einstellungen, klicken Sie auf Sprachen und deaktivieren Sie unter „Google Übersetzer“ die Option „Google Übersetzer verwenden“. Alternativ können Sie in den Spracheinstellungen das Angebot zur Übersetzung von Seiten...
  11. H

    FS2004 ADE Verbindungsproblem mit FSUIPC

    Which browser do you use? Guenther
  12. H

    FS2004 ADE Verbindungsproblem mit FSUIPC

    Did you run ADE9 as Admin? Guenther
  13. H

    FS2004 Material wrizer does not overwrite changed textures

    Okay Arno, thanks a lot, that is the solution! shame on me, I never touched this arrow and many thanks to Gary for his help Guenther
  14. H

    FS2004 Material wrizer does not overwrite changed textures

    Hi Gary, thanks for the answer, but it is the correct path (just my Documents) After deleting the old textures, all textures were written with actual "date changed". Guenther
  15. H

    FS2004 Material wrizer does not overwrite changed textures

    If I import a Sketchup .DAE file, change materials in Material Editor, resize to powers of 2, prefix materials with model name and save textures as DXTBMP, equal named textures are not overwritten, just not saved.
  16. H

    FS2004 AGN2TXT and TXT2AGN missing

    I never needed AGN Tools, I even did not know it exits...:) So I misunderstood it totally and searched in the Tool folders of Scenproc and MCX.
  17. H

    FS2004 AGN2TXT and TXT2AGN missing

    Great Infos, Thank you so much!
  18. H

    FS2004 AGN2TXT and TXT2AGN missing

    Hi Arno, I cannot find AGN2TXT nor TXT2AGN as described AGNTools update I have updated the AGNTools in the development release packages, so from the next development release you will notice the following changes:
  19. H

    FS2004 Sbuilder9 Land Mask Polys Not Apearing

    I have also sometimes issues with SB9 when the scenery needs 2 areas or so. I really believe of a bug. No idea till now
Back
Top