• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. R

    FSXA Sbuilder problem

    Screenshot Here is a screenshot of my problem. Some land is turned to water and vice versa. It is a Sbuilder SBX-file compiled to BGL. Whar is the problem: Sbuilder or the compiler?
  2. R

    texture flickering

    I have made some houses in Gmax, but have problem with flickering textures, most in light parts of the texture. But only when DX 10 preview is turned on. When turned off textures stand solid. Is the a setting i Gmax I can use the eliminate that effect?
  3. R

    FSXA Mapping problem

    Can you explane a little more, og what about the vertices.
  4. R

    FSXA Mapping problem

    I have problems with mapping. The house i ok, material selected and aplied to the model. So far OK. Then I apply mapping to finetune the texture. I select box. Collapse and select the polygon to put texture on. Select the unwrap modifier. Go to edit and pick my texture, but then I have...
  5. R

    FSXA Export problem

    OK problem resolved
  6. R

    FSXA Export problem

    Hey Arno Guys like you deserve a reward. I use the fsx gamepack. I remember I had problems when installing. I had to copy the folder from the DVD to harddisk and run installation from there. It seems to work OK. And now a stupid question. Where do I find this setting for decimal character?
  7. R

    Error 1114 on installing Library Creator

    Thank you Arno Problem solved
  8. R

    FSXA Export problem

    I try to export from Gmax to a mdl-file, but get those errors Convert data failed Failed to run exporter Failed to export model to..... Export module failure. But something is exporter as a mdl-file. Whats the problem here.
  9. R

    Error 1114 on installing Library Creator

    Hej I try to install on Windows 7, and get the samme error message. What to do?
  10. R

    FSX Texture size

    Hej Arno I have seen your excellent tutorialvideo on creating af house i GMAX, and learned a lot. How about a tutorial like this on creating texture sheets and textures. What resolution and size for the texture sheet, and what resolution and texture size for the house-textures would you use...
  11. R

    FSX Texture size

    I`m new to Gmax, but can use it. Now I try to make a texture sheet 1024*1024 for a small house 10*7 meter an 4 meters high. What resolution and texture size is best to use for the textures to the house. It shall not perform superdetailed i FSX.
Back
Top