• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

3dsm

  1. Christian Bahr

    3d Character, female 1.00

    A female 3-D person with animation ready for export for FS2020/MSFS. The source files include a 3dsm file, a blender and an FBX file. It contains PBR textures in Tiff format.
  2. Christian Bahr

    Animated Ground Traffic - PathFollow Animation Object

    Hi! I am currently in the process of creating animated ground traffic for the Dortmund Airport project. Something occurred to me and I asked myself whether it was recently possible to use the MSFS SDK to program ground vehicles so that they collide with other objects. And so I then placed an...
  3. Christian Bahr

    Animated Character for P3D 1.00

    Anyone who has ever wanted to deal with the topic of character design and character animation in P3D, for whom there are now the source files of a character. The male person contained in the archive is prepared for immediate export to P3D. The package contains a) the source files and b) the...
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