• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. sniperfull

    P3D v4 Errors while trying to build a C++ project using Simconnect

    i've been trying to build a project that was originally coded for 32 bit... while trying to get the code running when i selected the 64bit SimConnect.lib into the VC++ directories and Additional Include directories i got these errors while trying to build. Severity Code Description...
  2. E

    64 bits Gauge with FSUIPC

    I am trying to upgrade an existing gauge for P3D v4. This gauge (DLL) used to compile and link perfectly in 32 bits and was operational for FSX and P3D, all versions. I have just changed the options to generate the DLL in 64 bits and the linker fails with unresolved sympols that are FSUIPC...
  3. Christian Bahr

    P3D v4 HeadTracker FaceTrackNoIR & P3DV4

    Hello! Has anyone here from the Forum an idea why the Headtracker FaceTrackNoIR V200 with the new Prepar3DV4 no longer functions? It is probably because both programs communicate via Simconnect. This new Simconnect version is 64-bit, right? The installation of the outdated Simconnect version...
  4. Christian Bahr

    SODE and 64-bit Prepar3D

    Hello. Will SODE continue to work in the future with a 64-Bit Version of Prepar3D? As a User of SODE, I ask myself exactly this question. Against the backdrop of a 64-bit version of the Flight Simulator Prepar3D, which is expected to be released in the future, discussions are constantly taking...