• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

blender 2.80

  1. T

    MSFS20 Help please with Dark Metallic Textures from Substance Painter to Blender to MSFS.

    I have been exporting textures from Substance Painter into Blender as albedo, metallic and normal and then into MSFS. Some textures display correctly, but some metallic textures display too dark with the material shadow on the upper surface and the bright surface underneath. I am using the...
  2. J

    MSFS20 MSFS Toolkit "steals" faces

    Hi, I have a strange issue. I build my object in Blender and provide textures in the material section of Blender. Just the normal routine. Finally, it looks quite ok (s. picture): Now - to export it to MSFS I use the MSFS toolkit, version 0.4.0. Before exporting I load my "color"-texture (the...
  3. Jason z

    Austin Sass Blender 2.8 Script Error (solved)

    I'm trying to run a script for Blender in order to speed up modelling but the script was for previous versions of blender. Specifically, the line "bpy.context.scene.objects.active" (bold) is supposedly no longer used by Blender. I don't quite understand what I should replace that line with in...
  4. Vitus

    Blender -> FSX/P3D

    Hey guys, I was wondering if any of you aircraft modellers successfully switched over to Blender 2.80 and if so - how? I would really like to dive into Blender, since no other 3d software can beat its price tag. But it seems as if most users here use it for scenery creation and I find the...
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