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MSFS20 MSFS Toolkit "steals" faces

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7
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germany
Hi,
I have a strange issue. I build my object in Blender and provide textures in the material section of Blender. Just the normal routine. Finally, it looks quite ok (s. picture):
1607548595159.png


Now - to export it to MSFS I use the MSFS toolkit, version 0.4.0. Before exporting I load my "color"-texture (the same I use in Blender to texture) as MSFS Albedo. As I switch, immediately the model now looks quite odd (e.g. red ground texture in the building is missing):

1607548786038.png


Some textures I can restore by recalculating normals but many of the faces remain invisible. Even I disable MSFS Standard, the faces do not appear again. Does someone know what is going on there?
Best regards, Jan
 
Brilliant. Thanks. Another option I found is "double-sided", a feature in the MSFS parameters. That also helped.
 
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