• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. C

    Disappearing objects on compile MSFS

    Hi FS Dev community. I've done a forum search for this issue and haven't turned up anything, I'm relatively new to the MSFS side of things but did do a bit in FSX ages ago. I've built a helipad for a nearby city (Dunedin, NZ if anyone is interested) and putting the final touches and doing some...
  2. MM Simulations

    MSFS EFTU Turku Airport

    Get a copy of Turku Airport from all platforms! [orbx-simMarket-flightsim.to-aerosoft-iniBuilds-contrail] *(Marketplace in the coming days)* https://www.mmsimulations.com/turku Turku Airport trailer is here! Thank you to AviationLads
  3. M

    MSFS To what extent are missions currently working in SDK/DevMode?

    I'm new to missions, and I've probably been making many beginner mistakes as I try to understand this thing. My initial goal is to make a simple scenic approach with contextual voice prompts. The closest example I can find is 'Sitka Approach' in the 40th Anniversary Edition missions. I notice...
  4. L

    MSFS Connection between Microsoft Flight Simulator and external simulation engine.

    I am porting the Tu-154B-2 from X-Plane, for which I write an engine that can simulate "directly rewritten to C" LUA scripts, and executed it as a QT application. And at the moment I have: -Completely rewritten Datarefs; -The "core" of the engine itself, which executes the logic of the systems...
  5. M

    Attached Light in MSFS

    I am trying to adjust the intensity of attached point lights for use in MSFS. These are way too bright. I tried adjusting in the spotlight area, but no change. I am really not understanding the parameters to use spotlight, hence I tried point light. Maybe I have to use spotlight but feel it...
  6. WorldSky

    MSFS Animation from MCX Not Working in MSFS2020

    Hi, I have a problem when using animation on an object for MSFS2020. I created the animation in 3dsmax and exported it to modelconverterx and then exported it to MSFS2020. When in Modelconverterx, the animation is detected and runs smoothly, but when tested in MSFS2020, the animation does not...
  7. jkustom56

    MSFS ModelConverterX Textures have become darker

    Hello, This is my first post. I have been making my own scenery objects for about 7 years. My method is to build Buildings such as hangars using TinkerCad, converting the STL file with MCX into .dae files, than painting/texturing in SketchUp, exporting the .KMZ file back to MCX to place them...
  8. =Hollywood=

    MSFS YBAF - Archerfield Airport

    I posted in the working on scenery thread but with developing it I figured it would be best to start a thread. I've dabbled in Blender a bit as well as previous 3D design software going back to Flight Simulator Flight Studio and Lightwave 3D but it's only now I'm starting to get seriously into...
  9. unc1rlm

    material not visible

    Question. I have a model..here it is displayed in viewport all nice and shiny. This is a model blend file with the material built in. No texture folder. Now I export it. I open it in Model Converter X and the textures are blank but you can see them when highlighted in the texture window when...
  10. haykal17

    MSFS some US and Canadian airstrips

    hey! I'm currently working on a few series of airports/airstrips in the US and possibly Canada. A few days ago I finished 80TN Big "T" Airport, its now available on flightsim.to and https://secure.simmarket.com/project-max-80tn-big-t-airport-lenoir-city-msfs.phtml and now I'm already working on...
  11. M

    Dornier Do-228

    Started working on the Do228. So far got the basic fuselage done - still needs detailing and the addition of the gear fairing and wingbox. If anyone has access to any manuals (except the -100 POH), please let me know :)
  12. unc1rlm

    Can't figure out what's wrong

    I am getting an error that say "body" is not in view layer. how do i correct that so I can export. Thanks
  13. unc1rlm

    Why does it look like this

    I am tryiong to understand why the Bin file in MCX looks like this compared to what it looks like in Blender. I am using 3.3.1 and MSFS Toolkit. I do not understand how to set up the new exporter with Collection 1/20 etc etc etc. BobM.
  14. unc1rlm

    Why does all this show up

    I am using Blender 3.3 with the new io tool gltf exporter and not MSFS Toolkit but I get this whole black area with the model and if I try to add model in MSFS I get all of it and not just the car? I open the bin file and this is what I get? Little help here. Greets and Thanks, BobM
  15. D

    MSFS SDK - Renaming projects

    Hello! I have made a couple of scenery projects that I would like to rename to get a consistent naming. I would like to rename the projects so that also the output package is renamed when compiling. I can't seem to find out how to do this. I have tried to rename manually but then the project...
  16. A

    MSFS XML Event Trigger

    Hello, I'm stuck and cannot get an event to trigger. I have a drone with multiple engines and want the drone to go into a sort of safe mode if one engine fails, safe mode being a hover at first. This is the code I tried and nothing happens when engine 1's RPM falls below 100 RPM: <!--...
  17. Michael21

    MSFS Parallax windows issue

    Hello, I have a problem, again. Parallax window material shows up perfectly in 3ds max (2021), but wrong in the sim itself. max and GLTF files I'm using the latest SDK. What might cause this? Thanks!
  18. FrancisJohannes

    MSFS How to replace default exterior and interior lights on default planes?

    Hi all, How to replace default exterior and interior lights on default planes? I'm looking for the process on how to successfully replace my own custom fx lights on any default aircraft? Can anyone tell me which methods works best? I've seen numerous people do this and would like to know the...
  19. Socorrista22198

    MSFS Any rights violation?

    Hi all, I wonder to know if I made something unautorized or ilegal according to development rights. This is my first mod for MSFS and I would to know your opinion about this question: https://flightsim.to/file/46419/get-rid-of-fix The mod is only to fix the registration numbers for the AI and...
  20. shadeobrady

    MSFS [Deleted]