• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

blender 2.90

  1. D

    number of custom object imported

    Hello, every time I am try to import custom object in my project I can only import 4 custom object.. after that my object stop to show up in the scenery menu... but they have been load correctly..is there any limit of custom object.. or i'm doing something wrong? As you can see from the search...
  2. M

    Model Bug

    hello there, when I import a model from blender the SDK import it with the wrong proportion as some objects, not in the right place, and some are flipped!! screenshot
  3. G

    Smoke from Blender to MSFS

    Hi, i try now days to get my Blender Smoke to MSFS. does anybody know how to? gv
  4. U

    MSFS Blender edited Google Earth Capture looks gridded 😕

    Hi guys ... Blender newbie here and would appreciate any kind of help. The 3d Model I've downloaded from google maps and edited in Blender looks gridded or clipped when I load it to SDK .In the project I removed clipping by increasing the view min size and max size but when I export my files to...
  5. Av8rThor

    Blender Material/Color Id replaced the Alebedo

    Since I made the model in Blender 2-9x I’ll post in this thread however this may be a Blender2msfs exporter issue and perhaps 3ven Quixel, though I doubt it. i baked a multicolored albedo in Blender for import into Quixel and subsequent material painting. I exported the albedo, the normal and...
  6. morganthomas757

    MSFS Blender Shadows not exporting

    I've ran into an issue when exporting a building complete with Point and Spot Lights into the sim using the latest Blender2MSFS Toolkit. The building object and the lights set in blender are set to cast shadows, and are of course on a day/night cycle. I've tried various different methods to get...
  7. SleeveValve

    MSFS Propeller Animation in Blender

    Hi all, I'm having some trouble animating a propeller in Blender. I've successfully animated all of my control surfaces (tested in sim), and tried the same approach to animating the blurred propeller, using the Cessna 152's .xml file as my template. Unlike the control surface animations, the...
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