- Messages
- 7
- Country

Hi all,
I'm having some trouble animating a propeller in Blender. I've successfully animated all of my control surfaces (tested in sim), and tried the same approach to animating the blurred propeller, using the Cessna 152's .xml file as my template. Unlike the control surface animations, the propeller code has a bunch of nodes which leave me absolutely befuddled! At first, I thought they were just object names, so I tried replacing each value with the object name of my blurred prop (just to see if it worked) and changing the ANIM_NAME appropriately, but that doesn't appear to work, as shown in the in-game screen-grab attached. The prop spins at ~1200-1500 rpm (unless I fudged the ratio in the .cfg, in which case ~3000), so it should be visible, right? Even when static in the hangar, nothing appears. I'm using Blender 2.90.1. Any ideas?
Thank you!
I'm having some trouble animating a propeller in Blender. I've successfully animated all of my control surfaces (tested in sim), and tried the same approach to animating the blurred propeller, using the Cessna 152's .xml file as my template. Unlike the control surface animations, the propeller code has a bunch of nodes which leave me absolutely befuddled! At first, I thought they were just object names, so I tried replacing each value with the object name of my blurred prop (just to see if it worked) and changing the ANIM_NAME appropriately, but that doesn't appear to work, as shown in the in-game screen-grab attached. The prop spins at ~1200-1500 rpm (unless I fudged the ratio in the .cfg, in which case ~3000), so it should be visible, right? Even when static in the hangar, nothing appears. I'm using Blender 2.90.1. Any ideas?
Thank you!
