• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. W

    P3D v5 How to use data to drive an airplane's animation?

    Hello, I am new to aircraft design. I would like to know how to drive the animation of the plane with data. Specifically, I need to control the speed of many propellers, I added new prop_slow in Modeldef.xml file, These animations work just fine in ModelConverterX. I edited the Modeldef.xml in...
  2. D

    MSFS "Separate" animation not exported.

    I am creating a character attached to armature and animating the armature in pose mode, then I transform the animations to NLA and export to MSFS, this works perfectly. But now I want to create an animation to one of the objects that are part of the character, but this animation is direct to...
  3. K

    MSFS SimObject animation does not work well

    I used the SimObject animation posted on Youtube as a reference, but it did not work well. Please see the XML code I pasted and the Blender image. Are there any flaws in this code or blender? Please comment if you have any other images or codes you need. <?xml version="1.0" ?>...
  4. E

    MSFS Common problem with rotating knobs

    Hello experts, I am not an expert in virtual cockpit animations and I am facing a problem that I believe is very common: I created an animation for a rotating knob that controls a local variable that varies from 0 to 359 degrees, and like the HEADING or COURSE knob in many cockpits, it can turn...
  5. Photosbykev

    Triggering an animation based the local time of Dusk + a time offset

    Hi Folks, I'm using a simple conditional statement to trigger a fireworks display between 18:30 and 20:00 local time in Alaska. <UseTemplate Name="Asobo_GT_Update" > <FREQUENCY>0.2</FREQUENCY> <UPDATE_CODE> (E:LOCAL TIME, hour) 18.50 &gt...
  6. W

    P3D v5 I can't set value to PROP ROTATION ANGLE variable...

    Hello, I am adding a propeller rotation animation to a self-made helicopter model. I have linked the animation frame to the PROP ROTATION ANGLE variable. I want to control the propeller animation through the variable value of PROP ROTATION ANGLE. I use the SimConnect_SetDataOnSimObject function...
  7. Photosbykev

    We're going to Mars

    Testing animation timing for some 'Mars' scenery
  8. R

    MSFS Play Full Animation in Model Behaviours

    I have a number of animations that are long (500+ key frames) and I want the animation to play to the end before carrying on Looking through the SDK documentation I cannot see anything that would say - play the full animation I suppose I could create an IF statement with timer that adds 1 per...
  9. S

    Help with a new custom animation

    Hi everyone, my name is Juan, I'm from Argentina this world all new to me and all your post help so much with a proyect and I think is 75% complete in terms of i need, I desing a A-4AR, a modified version of de A-4M. I managed to do all the animation, make textures (not me, but a I do all de...
  10. V

    Tips to make the animation the stick

    I'm trying to animate the stick of an aircraft, I wanted some help because I have to make two movements at different points, I need it to move on the X axis back and forth (I got this), the problem is that I need to the top part of the stick moves on the Y axis to the left and to the right and...
  11. Photosbykev

    Randomising the timing to start an animation

    Hi, I've got a short simple animation around 10 seconds that I would like trigger after a random time interval every 5-10 minutes or even longer. Is it possible with code in the xml to do something like this or isn't it possible at the moment? regards Kev
  12. G

    MSFS Change Animationspeed

    Hi to all, I am new in building aircraft, and not to good in blender, but I try to build an good, old gliderplane, the K7. Iam now working on the Canopy-Animation. I did the animation with the trigger of the spoilers, because I don know, how the Canopy-variable of msfs works ... My problem...
  13. Christian Bahr

    3d Character, female 1.00

    A female 3-D person with animation ready for export for FS2020/MSFS. The source files include a 3dsm file, a blender and an FBX file. It contains PBR textures in Tiff format.
  14. pyreegue

    MSFS Assign animation to play on a specific date

    Hi there guys. Currently creating an airport and wondering whether there is a way to make an animation play on a specific date. Thanks
  15. peacefarm

    MSFS Introduction to Animations

    Hi all, I'm interested in doing some pretty basic animations, but have never done any for any application and wondering if anyone would show me where I could start. I would be using Blender as I'm comfortable with it. Would watching basic blender animation videos be the place to start? If so...
  16. Christian Bahr

    MSFS Animated Ground Traffic - PathFollow Animation Object

    Hi! I am currently in the process of creating animated ground traffic for the Dortmund Airport project. Something occurred to me and I asked myself whether it was recently possible to use the MSFS SDK to program ground vehicles so that they collide with other objects. And so I then placed an...
  17. RomanDesign

    Blender Quest for Animated People - distorted animation in MSFS

    I'm having a hell of a time trying to create animated person in MSFS. I would really appreciate any advice. Here's what I did: 1. I created a human figure in Make Human and exported to Mixamo website, where I rigged motion capture to it. So far - so good: I then downloaded FBX and imported to...
  18. T

    Assigning animation types for fs2004 aircraft

    Hi, I'm trying to convert an aircraft from FS2004 simulator to P3D v4.5 . But That aircraft uses default fs2004 animations such as C_gear. So modelconverterx highlights them red and remove them when exporting causing problems. So I want to assign an animation type for each of that unsupported...
  19. Mikea.at

    MSFS Blender cloth simulation baked to bones

    HowTo do a cloth animation baked to bones exported to msfs: Start with a cylinder and add some segments Add a armature in the middle of the cylinder and place the tips of each bone at one segment. There has to be one bone at the beginning of the cylinder. Add a vertex group for every...
  20. RomanDesign

    MSFS Triggering Hangar door animation in SimObject by distance?

    I'm trying to figure out how to trigger hangar door animation based on distance. The idea is to play the opening animation once when inside or close to the hangar, and play the closing animation when farther away. I was able to create a normal animation with scenery objects, and a flag waving in...