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Hi!
I am trying to export simple animations of ailerons and flaps using Blender 3.6.23 and MSFS 2020 GLTF exporter version 3.3.1.
I have created the animations and pushed them down to the NLA track.
When I export the model using the plugin, my animation NLA channels get muted. Once I unmute them, there's always exactly one animation, where the mesh disconnects from the empty. The empty behaves as it should, but the mesh is kept at some offset. The problem is not with applying transforms, since if I redo the animation on the mesh that's offset, this issue then appears on another element.
Does anyone have any ideas where the issue might lie? I have made a complete Blender reinstall, and have shared my files with GS614 - it works in his setup, but not on mine for some reason.
I am trying to export simple animations of ailerons and flaps using Blender 3.6.23 and MSFS 2020 GLTF exporter version 3.3.1.
I have created the animations and pushed them down to the NLA track.
When I export the model using the plugin, my animation NLA channels get muted. Once I unmute them, there's always exactly one animation, where the mesh disconnects from the empty. The empty behaves as it should, but the mesh is kept at some offset. The problem is not with applying transforms, since if I redo the animation on the mesh that's offset, this issue then appears on another element.
Does anyone have any ideas where the issue might lie? I have made a complete Blender reinstall, and have shared my files with GS614 - it works in his setup, but not on mine for some reason.