• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

gltf

  1. Santo

    [ALREADY SOLVED] "Transparent" textures on building

    Hey guys! I'm bringin' some old .obj models into MSFS. I had imported these buildings a long time ago, and they looked ok. But now when I try to put them on stage, they look like 'transparent'. I attach a screenshot. I have tried modifying the textures in different parameters and I have...
  2. FrancisJohannes

    MSFS Blender: Does it export .tif files? (SOLVED)

    Hi guys, is blender able to export .tif files? because my .tif files export as .png when I export any gltf model. Please let me know. Thank you.
  3. JDot029

    Blender 3D Model missing texture in the MSFS Editor

    Dear FSDeveloper Forum, I have been using the SDK Editor for MSFS for some time now and understand it really well. Now I wanted to try to export a 3D Model into the simulator. I followed multiple tutorials and guides. The model shows up in MSFS but it is really thin and it is missing it's...
  4. spatialpro

    MSFS Only LOD 0 created (should be 4x LOD)... why?!?!

    I have a scenery object created in Blender. I'm using the Asobo official MSFS Blender exporter. I have four LOD for the object, for which the Collection names end in: *_LOD0 *_LOD1 *_LOD2 *_LOD3 The Multi-Export gLTF 2.0 correctly identifies these as different LOD. I add in the LOD Value (for...
  5. spatialpro

    MSFS Build/compile glTF and placements in XML all at once with fspackagetool.exe?

    I have multiple models exported from Blender as glTF. I'd like to place each of the models hundreds of times across hundreds of kilometres. I already have a pre-defined list of coordinates (in WGS84), elevations and orientations for all the locations (currently saved as CSV, but I plan on adding...
  6. Md Alavi

    MSFS Increase emissive bloom in Blender Asobo GLTF exporter?

    Hello everyone, today I switched to asobo GLTF exporter from Blender2MSFS exporter. I am looking for the setting which increase the bloom effect in emmiting object, eg-ramp lights. In blender2MSFS exporter you could override the emissive value to more than 1 to achieve the bloom effect as shown...
  7. Insidious87

    MSFS 3Ds Max Multi Export Tool having issues with Exporting Bin and gltf files

    So, after updating to Sim 9 and SDK 18.0 I am having all kinds of issues. I seem to be able to find solutions to somethings, but now I am at a stand still with the multi exporter. In using multi exporter after updating I could not open the options menu to set the textures output. I had to...
  8. tsgucci

    P3D v5 Converted gltf becomes black in P3D

    Hi Guys! Hi Arno! I'm trying to convert gltf objects to P3D v4.4 mdl. In MCX everything looks fine but in the sim the entire object is black. If I export the object from 3DS Max P3D v4.4 plugin to .X file and convert it with MCX to a P3D v4.4 mdl than the object is completely okay. So it is...
  9. tml

    MSFS Status of Blender2MSFS, is 0.40 the last version there will be?

    Blender2MSFS (a.k.a. MSFSToolkit) is great, and thanks to the author. But. The latest release is 0.40, from September last year. (Or have a missed something and there are more recent ones?) And even with my so far quite trivial experimentation with aircraft development for MSFS with Blender, I...
  10. Jay Bloomfield

    MSFS Animations built in to the model vs. glTF animation file

    In the MSFS SDK, the Simple Aircraft sample has the animations included as part of the model and those animations are visible in MCX Animation Editor. The Bears and Airport Vehicles samples have the animations as separate glTF files. What is the advantage of the latter approach to animations? I...
  11. TrophiHunter

    MSFS 3d OBJ planes to make Liveries (Request)

    Since I use substance painter I could make very high quality liveries for any aircraft. I just need a source of the planes with intact uvs/materials setup. Also could someone make a tutorial on making A livery for a air craft please.
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