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Blender2MSFS (a.k.a. MSFSToolkit) is great, and thanks to the author.
But. The latest release is 0.40, from September last year. (Or have a missed something and there are more recent ones?) And even with my so far quite trivial experimentation with aircraft development for MSFS with Blender, I think I have noticed some problems.
So let me be blatant and raise some questions:
But. The latest release is 0.40, from September last year. (Or have a missed something and there are more recent ones?) And even with my so far quite trivial experimentation with aircraft development for MSFS with Blender, I think I have noticed some problems.
So let me be blatant and raise some questions:
- Will there be any more development, and will those also be released to the public?
- If the intent is that it will continue to be freely available, why not have it on Github as a project that others can contribute to, if the original author is not interested any more?
- The upstream glTF importer and exporter by the Blender foundation (https://github.com/KhronosGroup/glTF-Blender-IO ) is being developed all the time. (Blender2MSFS includes a version of it that was current last summer.) It surely has important bug fixes and feature additions that the exporter in Blender2MSGS would benefit from, too. (Like the possibility to export only visible objects, which is very useful, if you have the habit to keep for instance reference images or just temporary or experimental objects saved for later around in the same Blender file but don't want those to be exported to glTF.)
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