- Messages
- 5
- Country
Hi,
I have been trying to mirror my landing gear and animation for the last couple of days but are having no luck at all, when mirroring in transform mode everything looks normal inside 3ds max but when in the game the gear will appear upside down. if I mirror in geometry mode the animation will completely break, does anyone have a solution to this or a workaround i could possibly use. since the landing gear is quite complex and has lots of moving parts I was hoping I could just duplicate it to make sure it is the exact same on both sides
Cheers!
Black Outline shows the duplicated gear
In sim state of the gear
#
I have been trying to mirror my landing gear and animation for the last couple of days but are having no luck at all, when mirroring in transform mode everything looks normal inside 3ds max but when in the game the gear will appear upside down. if I mirror in geometry mode the animation will completely break, does anyone have a solution to this or a workaround i could possibly use. since the landing gear is quite complex and has lots of moving parts I was hoping I could just duplicate it to make sure it is the exact same on both sides
Cheers!
Black Outline shows the duplicated gear
In sim state of the gear