• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

3ds max

  1. ibanez737

    Vertex Count issues with 3DS Max Multi-Exporter

    I'm converting (and upgrading) one of my old FSX airports to FS2024 using 3DS Max, but now running into a weird issue with the Multi Exporter. Here's my workflow: Convert original MDL files to DAE using MCX (original models were created in Gmax which I no longer have access to) Import models...
  2. Cam1McH

    Mirroring Object In 3ds Max

    Hi, I have been trying to mirror my landing gear and animation for the last couple of days but are having no luck at all, when mirroring in transform mode everything looks normal inside 3ds max but when in the game the gear will appear upside down. if I mirror in geometry mode the animation...
  3. shushengerdai

    MSFS20 How to add lights for the model with 3ds max?

    Hi guys! I'm trying to build my hometown airport in MSFS. Currently I'm stuck with the lighting for model. As shown in picture 1, I want to add light for the high-pole-light to illuminate the apron, and a red light which mean high-altitude obstacle on the top of the high-pole-light. I add light...
  4. Insidious87

    MSFS20 3Ds Max Multi Export Tool having issues with Exporting Bin and gltf files

    So, after updating to Sim 9 and SDK 18.0 I am having all kinds of issues. I seem to be able to find solutions to somethings, but now I am at a stand still with the multi exporter. In using multi exporter after updating I could not open the options menu to set the textures output. I had to...
  5. L

    MSFS20 PLOT Properties in 3DS Max

    Hi, Is someone know the meaning of the PLOT parameter in 3DS Max?
  6. marijnjc

    Sdk 0.17 update seems to have broken my 3ds Max

    It was working fine for me before the update. Anyone else getting the same? Working with 3ds Max 2021 Indie License
  7. R

    Best version of 3ds Max for MSFS development, also Windows 11 compatibility?

    Couple of quick Qs: Is it still the case that Max 2019/20 are the best options in terms of full MSFS tool functionality? Seems that way from what I can tell, but just checking that the SDK info is still valid/up to date. Additionally, am contemplating updating to Win 11… Prob not the best idea...
  8. V

    3d parts don't show up in FSX, help?

    when I open the 3d I just converted from ModelConverterX, and open the FSX some parts of the 3d don't show up, does anyone know why?
  9. V

    help in 3dsMax, I'm editing a panel and an object isn't showing up in fsx

    I'm trying to merge a 3d obj in the 3d panel too, save it .x, I open it in ModelConverterX, it appears normally with 3dsMax. 3ds Max ModelConverterX but when you open the CDM in FSX it doesn't appear, does anyone know why?
  10. V

    Tips to make the animation the stick

    I'm trying to animate the stick of an aircraft, I wanted some help because I have to make two movements at different points, I need it to move on the X axis back and forth (I got this), the problem is that I need to the top part of the stick moves on the Y axis to the left and to the right and...
  11. Mosesjunior

    Skinned mesh material

    Hello anyone? I just tested an export of my A320NEO model from 3DS MAX 2014 with the P3Dv4 SDK. I was testing skinned mesh animations on one wing to see if it works but no good results. I applied a normal material, applied diffuse texture, allow bloom select by default, i checked the skinned...
  12. S

    MSFS20 Is it possible to create and animate a complete jetway on blender for MSFS

    Hello, if I make this topic is to ask on behalf of all those (including me) if there is a tutorial or just if it is possible to create and animate a jetway on blender from A to Z. I don't have too much resources at the moment either time or money to go on 3DSMAX to modify the jetway because I...
  13. pyreegue

    MSFS20 Jetway Animation Assigned

    Hi guys, so I've sort of figured out my way through 3ds Max and animations, I took the sample Jetway.max file to animate my own jetway, reassigned most of the bones to my own mesh but can't get my head around the hood section of it, it looks weird no matter what I parent it too, seeking some...
  14. JamesBApilot

    3DS Max 3D Modeller - Paid Opportunity

    Hi All, Looking to find a 3D Modeller for a project a group of us are working on for the current flight sims. This involves the modeling of scenery/aircraft/flight sim objects. This is a paid role and payment would be agreed for the work completed (Pre-Arranged). Experience in 3D modeling...
  15. F

    Texturing Hard Surfaces

    Hi all, I've posted before with some questions that I've managed to figure out but I'm still struggling with a certain aspect of texture creation for my airport (I have a thread on the MSFS forum where I post progress). Texturing buildings is relatively straightforward, I've figured out UV...
  16. lionheart

    MSFS20 3ds Max 2020 Indie Edition

    Hey all, For those that wish to get 3ds Max 2020 at an affordable price ($287 USD a year) and find that you can only get Max 2021, when you purchase it, you can go back to Max 2018. Its a Subscription service, so you can back-step to earlier versions of Max, including (presently) back to 2018...
  17. pyreegue

    MSFS20 3DS Max 2020, Glass.

    I've spent quite a lot of time trying to figure this yet I still can't. Has any of you guys been able to create proper glass in MFS through 3ds? Mine's either opaque, or has too much opacity(with just a tiny bit of transparency). Photos attached below. Official SDK has, let's say, a very subtle...
  18. Torealise

    3DS Max MSFS2020 Materials Tools - PhysicalMaterial to FlightSim material - error "unknown property: ''filename'' is undefined!"

    There are Materials Tools (MSFS2020 SDK for 3ds max) and it contain a script that converts PhisicalMaterial to MSFS2020 FlightSim material. But it gives me error "unknown property: "filename" is undefined!" in this part: on PM pressed do ( if (queryBox "Convert all Physical Materials to...
  19. delivery guy

    P3D v4 3DS MAX - GEAR AND SUSPENSION ANIMATION TUTORIAL USING LOOK-AT AND IK LIMB TOOLS

    This older tutorial is good for scissor gear. But watch the newer vids i posted below for higher detail on how to use the LookAt Constraints and IK Limb Solvers then collapse to key frames.
  20. S

    Quick and Dirty: I slowly continue HeightMapToMesh, first version Downloadable

    And you will get just a video as manual.. I got some interests on it and keep this idea living.. NOT INCLUDED THIS time: Any Kind Of Smoothing.... THIS IS TOP ONE for next version. Because of this, you see all the sharp edges, shading triangles.. As said, next Version will include some basic...
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