• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

custom markings

  1. paratechno

    MSFS20 Custom taxiway marks not compiled by SDK

    Hello friends. I am developing the airport of my city, Córdoba (Spain), and after elaborating the models in Blender and integrating them into my project, I have dedicated myself to playing the Taxiway lines and brands. To do this I have modified a .dds file of the lines extracted from the folder...
  2. L

    MSFS20 Custom marking atlas manipulation

    Hi, I am trying to use a custom sheet of marking and use an apron to "pick" the good asset. Like the one used/provide by Asobo. It is kind of difficult to deal with. Do you have any advice for this kind of situation? I played with Local UV, UV tiling option of the apron's option but did not...
  3. F

    Tutorial video about creating materials and individual runway markings

    Here is my new SDK tutorial video (german language with english subtitles) about individiual materials and runway markings: Have fun !
  4. G

    P3D v4 GP and custom ground lines

    Hello guys, I decided to split this thread: http://www.fsdeveloper.com/forum/threads/terrain-flattening-at-lpma-and-gp.440754/ into two sepparate ones for more clarity. Here is my problem: I have opened a small FSX:SE default ARP within ADE (e.g. LRTR) and fixed some of the wrong or missing...
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