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MSFS20 Custom marking atlas manipulation

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25
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us-illinois
Hi,

I am trying to use a custom sheet of marking and use an apron to "pick" the good asset.
Like the one used/provide by Asobo.
1617903647760.png


It is kind of difficult to deal with.
Do you have any advice for this kind of situation?

I played with Local UV, UV tiling option of the apron's option but did not get any good result.
I was thinking of using a bunch of projectedMesh for each assets but it is a heavy process. Plus, it looks like there are still the problem with the SDK and multiple projectedMeshes.

(edit) I just found this similar thread.
 
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