• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

generic building

  1. M

    MSFS20 Adding Generic Buildings

    I am trying to add generic buildings at my airport but the building does not show up in MSFS. Is this something that is still in the works? Pramod
  2. C

    Generic buildings not showing in ADE and FSX

    Hello, I am having a strange problem regarding FSX and ADE. For some reason no generic buildings are showing in FSX on airports where they normally should be. This happens on ANY airport that has generic buildings. If I open such an airport with ADE, the blue rectangle which stands for a generic...
  3. Bungo

    Differences SBX Generic Building and in-sim Texture Mapping

    When creating warehouses and sheds as generic buildings in SBX (3.14 x64), the Bottom textures for the more industrial buildings line up OK vertically in SBX, but when compiled and opened in P3D v3.4, the textures seem to align halfway between 2 'layers' or textures on the texture sheets? ie...
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