• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

imagetool editor

  1. M

    P3D v4 Purple artifacts when converting PSD to DDS - help, please!

    I am creating my VC textures in Photoshop for an add-on that I'm developing. When I convert my textures to DDS, I get purple artifacts all over the texture and they really show up in P3D. Here are a couple of screenshots from Photoshop. Sample_01 shows the PSD: Sample_02 shows the same...
  2. antaris

    FS2004 Imagetool mistery!!! (SOLVED)

    Hello lads I am trying to understand how on hearth can you resize an image after being converted into the special 8 bit format with alpha that only Imagetool can handle (AFAIK)? I was studying the FS2004 SDK along with c1xx_dg gauge (by Jim Robinson) and he managed to resize a former 8 bit...
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