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I am creating my VC textures in Photoshop for an add-on that I'm developing. When I convert my textures to DDS, I get purple artifacts all over the texture and they really show up in P3D. Here are a couple of screenshots from Photoshop. Sample_01 shows the PSD:

Sample_02 shows the same region, but in the DDS:

And finally, Sample_03 shows the same area in P3D, where it's much clearer to see the purple hue mucking up my texture:

I'm early in the texturing phase, so this PSD only has a couple layers and no alpha. I've tried saving the DDS straight out of Photoshop via the NVidia plugin; bringing the PSD into ImageTool and saving out the DDS; and using command line to create the DDS via ImageTool. In each case I get these purple blemishes.
Has anyone encountered this before? Any solutions would be hugely appreciated.

Sample_02 shows the same region, but in the DDS:

And finally, Sample_03 shows the same area in P3D, where it's much clearer to see the purple hue mucking up my texture:

I'm early in the texturing phase, so this PSD only has a couple layers and no alpha. I've tried saving the DDS straight out of Photoshop via the NVidia plugin; bringing the PSD into ImageTool and saving out the DDS; and using command line to create the DDS via ImageTool. In each case I get these purple blemishes.
Has anyone encountered this before? Any solutions would be hugely appreciated.


