• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

dds

  1. S

    MSFS Question about 16/8 bit and DDS file type and it's size

    Hello. I've tried to search but seems the search funktion doesn't let me search for dds file size, it tells me it would be too short (only looks for dds). Yesterday I came around some, for me, weird behavior with the size of a dds file after the png got converted to dds. Before I had a chat...
  2. Kiartz

    Enormous .DDS after Build Package the second time!

    Hi Guys! I've a big problem with my Scenery Package! The .DDS file are very very big :oops:! I've made some test but I can't undestand... I explayn you... - I've import in ModelLib folder my Object with 3 texture, one at 8192x8192 and the others 2 at 4096. -Clean All -Build All - This is the...
  3. A

    DDS parameters in GIMP

    Hi, Recently I upgrade my pc, then I downloaded the last GIMP, it now that have to export dds format. I don't know that parameters use there, any idea? this flip automatically the image? Is best use DXTBmp? I searched here, but not much info about...
  4. M

    P3D v4 Purple artifacts when converting PSD to DDS - help, please!

    I am creating my VC textures in Photoshop for an add-on that I'm developing. When I convert my textures to DDS, I get purple artifacts all over the texture and they really show up in P3D. Here are a couple of screenshots from Photoshop. Sample_01 shows the PSD: Sample_02 shows the same...
  5. W

    FSX Coders needed!

    Hi, Im back again. I am currently in need of some coders to help code effects for fsx. If you are interested please PM me. Thanks.
  6. W

    Recruiting for DDS!

    Dot Dot Simulations are currently recruiting modelers, designers and Coders! Please inform me on this forum if you wish to join. For more information about what we will be working on please Private message me. Thanks
  7. RIDZ_YSSY

    P3D v4 Saved DDS textures appear lighter

    Hi, I've run into this problem recently which I've never come across before. Once i add the alpha channel and save the texture it appears as attached? I couldn't figure out what the problem is after searching around. Any help is appreciated. Regards
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