• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

lwm

  1. simulondo

    FS2004 Slartibarfast and color values of the bitmaps

    Hi I'm reading the Scott Gridley's tutorial: Freeflow about Slartibarfast, but I'm having this problem generating the .bgs files. I have to say I'm not using the program Terrascene, as he does in the tutorial. Instead, I'm exporting directly the vector data from OpenStreeMaps into bitmaps...
  2. simulondo

    FS2004 LWM LOD13 problem

    Hi I'm learning how create my own LWMs to modify coasts. Right now I'm using SBuilderX for exporting shape files into SBX to make them compatible with SBuilder9. But I've found that, after the compilation, several LOD13 fill other contiguous LOD13: BTW It's the coast of Kodiak island. The...
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