• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

material editor

  1. L

    MSFS SU10 problems with apron (and taxiway) materials

    Hello, I have found a big problem trying to create a new apron or a new taxiway; after the creation of the apron, the default material (Asobo Concrete if I remeber well) is correctly used, and also coloration effects are working. But changing the material, choosing it from the default materials...
  2. A

    MCX A suggestion for MCX

    Hello, @arno ! It's been a quite some time now using your tools, especially MCX. It is a great tool! Thx! However, I think it can be further improved in terms of user experience. This is not a request but a suggestion, how the title says ) What I think you could do to improve interaction with...
  3. weok-sim

    MSFS Polygons material tiling / offset breaks in the package

    Hello. I am trying to use polygons and custom material as a universal tool to fix certain areas of satellite imagery. In the screenshot on the left everything works fine in editor, but package (screenshot on the right) breaks offset and maybe tiling for texture. The tiling setting is something...
  4. BlackOdinAN2

    3dsMax 2019 Material Problems

    Hello folks, i have a little problem, as you can see in the pictures. When i start 3dMax 19, i have Flighsim material available in the Material Editor.... if i load my project, it's gone... Did I do something wrong during the installation? For me doesn't recognize it automatically...
  5. Christian Bahr

    P3D v4 Material Season Script

    Hi! Has anyone of you tried the new LUA script in the material editor of P3DV4 SDK? For me, nothing happens when I want to load a script via the browse button. As far as I understand, you can use script to change the seasons during the runtime in the simulator. But as I said, with me I...
  6. antaris

    FS2004 About cleaning materials question

    G'Day folks I am not doing ok with Gmax material editor. Since I am using Unlimited export system, I have several scenes with objects sharing the same materials. The main problem is that I realized that the same material, appeared in the same scene (and also in the remaining) with different...
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