• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

oslo

  1. 192handycap

    New Winter textures for Oslo

    Good morning everyone! Currently I´m trying to create new winter textures for Mega Airport Oslo v2.0, (for my personal use only). As I´m trying to figure out which textures are responsible for the ground around the taxi- and runways, it seems the one which obviously should aren´t. Both...
  2. winrace12

    RELEASED! ENFB Fornebu Airport - Bringing back a closed airport in P3D

    Hello all! Thought I would share a special project I am working on at the moment, Fornebu Airport. Fornebu was the main airport serving Oslo and Eastern Norway from 1939 to 1998. It was then replaced by Oslo Airport, Gardermoen and the area has since been redeveloped. This is how the airport...
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